]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_ident.cpp
Move IsNick, IsIdent into class InspIRCd, update modules that use it.
[user/henk/code/inspircd.git] / src / modules / m_ident.cpp
index f61b4e73aeaa47432d6a9a549c877df85f9d2239..32e87272a3ebf65b6074ff745c5c1b62dea7ec16 100644 (file)
@@ -2,7 +2,7 @@
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
  *                       E-mail:
  *                <brain@chatspike.net>
  *               <Craig@chatspike.net>
  * ---------------------------------------------------
  */
 
+using namespace std;
+
 #include <stdio.h>
 #include <string>
 #include "users.h"
 #include "channels.h"
 #include "modules.h"
+#include "inspircd.h"
+
+extern InspIRCd* ServerInstance;
+
+extern userrec* fd_ref_table[MAX_DESCRIPTORS];
 
 /* $ModDesc: Provides support for RFC 1413 ident lookups */
 
-Server *Srv;
-        
+// Version 1.5.0.0 - Updated to use InspSocket, faster and neater.
+
+class RFC1413 : public InspSocket
+{
+ protected:
+       Server* Srv;             // Server* class used for core communications
+       insp_sockaddr sock_us;   // our port number
+       insp_sockaddr sock_them; // their port number
+       socklen_t uslen;         // length of our port number
+       socklen_t themlen;       // length of their port number
+       char ident_request[128]; // buffer used to make up the request string
+ public:
+
+       userrec* u;              // user record that the lookup is associated with
+       int ufd;
+
+       RFC1413(InspIRCd* SI, userrec* user, int maxtime, Server* S) : InspSocket(SI, user->GetIPString(), 113, false, maxtime), Srv(S), u(user), ufd(user->fd)
+       {
+               log(DEBUG,"Ident: associated.");
+       }
+
+       virtual void OnTimeout()
+       {
+               // When we timeout, the connection failed within the allowed timeframe,
+               // so we just display a notice, and tidy off the ident_data.
+               if (u && (fd_ref_table[ufd] == u))
+               {
+                       u->Shrink("ident_data");
+                       u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Could not find your ident, using "+std::string(u->ident)+" instead.");
+               }
+       }
+
+       virtual bool OnDataReady()
+       {
+               char* ibuf = this->Read();
+               if (ibuf)
+               {
+                       char* savept;
+                       char* section = strtok_r(ibuf,":",&savept);
+                       while (section)
+                       {
+                               if (strstr(section,"USERID"))
+                               {
+                                       section = strtok_r(NULL,":",&savept);
+                                       if (section)
+                                       {
+                                               // ID type, usually UNIX or OTHER... we dont want it, so read the next token
+                                               section = strtok_r(NULL,":",&savept);
+                                               if (section)
+                                               {
+                                                       while (*section == ' ') section++; // strip leading spaces
+                                                       for (char* j = section; *j; j++)
+                                                       if ((*j < 33) || (*j > 126))
+                                                               *j = '\0'; // truncate at invalid chars
+                                                       if (*section)
+                                                       {
+                                                               if (u && (fd_ref_table[ufd] == u))
+                                                               {
+                                                                       if (ServerInstance->IsIdent(section))
+                                                                       {
+                                                                               strlcpy(u->ident,section,IDENTMAX);
+                                                                               log(DEBUG,"IDENT SET: "+std::string(u->ident));
+                                                                               u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Found your ident: "+std::string(u->ident));
+                                                                       }
+                                                               }
+                                                       }
+                                                       return false;
+                                               }
+                                       }
+                               }
+                               section = strtok_r(NULL,":",&savept);
+                       }
+               }
+               return false;
+       }
+
+       virtual void OnClose()
+       {
+               // tidy up after ourselves when the connection is done.
+               // We receive this event straight after a timeout, too.
+               //
+               //
+               // OK, now listen up. The weird looking check here is
+               // REQUIRED. Don't try and optimize it away.
+               //
+               // When a socket is closed, it is not immediately removed
+               // from the socket list, there can be a short delay
+               // before it is culled from the list. This means that
+               // without this check, there is a chance that a user
+               // may not exist when we come to ::Shrink them, which
+               // results in a segfault. The value of "u" may not
+               // always be NULL at this point, so, what we do is
+               // check against the fd_ref_table, to see if (1) the user
+               // exists, and (2) its the SAME user, on the same file
+               // descriptor that they were when the lookup began.
+               //
+               // Fixes issue reported by webs, 7 Jun 2006
+               if (u && (fd_ref_table[ufd] == u))
+               {
+                       u->Shrink("ident_data");
+               }
+       }
+
+       virtual void OnError(InspSocketError e)
+       {
+               if (u && (fd_ref_table[ufd] == u))
+               {
+                       u->Shrink("ident_data");
+               }
+       }
+
+       virtual bool OnConnected()
+       {
+               if (u && (fd_ref_table[ufd] == u))
+               {
+                       uslen = sizeof(sock_us);
+                       themlen = sizeof(sock_them);
+                       if ((getsockname(this->u->fd,(sockaddr*)&sock_us,&uslen) || getpeername(this->u->fd, (sockaddr*)&sock_them, &themlen)))
+                       {
+                               log(DEBUG,"Ident: failed to get socket names, bailing");
+                               return false;
+                       }
+                       else
+                       {
+                               // send the request in the following format: theirsocket,oursocket
+#ifdef IPV6
+                               snprintf(ident_request,127,"%d,%d\r\n",ntohs(sock_them.sin6_port),ntohs(sock_us.sin6_port));
+#else
+                               snprintf(ident_request,127,"%d,%d\r\n",ntohs(sock_them.sin_port),ntohs(sock_us.sin_port));
+#endif
+                               this->Write(ident_request);
+                               log(DEBUG,"Sent ident request, waiting for reply");
+                               return true;
+                       }
+               }
+               else
+               {
+                       return true;
+               }
+       }
+};
+
 class ModuleIdent : public Module
 {
+
+       ConfigReader* Conf;
+       Server* Srv;
+       int IdentTimeout;
+
  public:
-       ModuleIdent()
+       void ReadSettings()
+       {
+               Conf = new ConfigReader;
+               IdentTimeout = Conf->ReadInteger("ident","timeout",0,true);
+               if (!IdentTimeout)
+                       IdentTimeout = 1;
+               DELETE(Conf);
+       }
+
+       ModuleIdent(Server* Me)
+               : Module::Module(Me)
+       {
+               Srv = Me;
+               ReadSettings();
+       }
+
+       void Implements(char* List)
+       {
+               List[I_OnCleanup] = List[I_OnRehash] = List[I_OnUserRegister] = List[I_OnCheckReady] = List[I_OnUserDisconnect] = 1;
+       }
+
+       virtual void OnRehash(const std::string &parameter)
        {
-               Srv = new Server;
+               ReadSettings();
        }
 
        virtual void OnUserRegister(userrec* user)
        {
+               /*
+                * when the new user connects, before they authenticate with USER/NICK/PASS, we do
+                * their ident lookup. We do this by instantiating an object of type RFC1413, which
+                * is derived from InspSocket, and inserting it into the socket engine using the
+                * Server::AddSocket() call.
+                */
+               user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Looking up your ident...");
+               RFC1413* ident = new RFC1413(ServerInstance, user, IdentTimeout, Srv);
+               if (ident->GetState() != I_ERROR)
+               {
+                       user->Extend("ident_data", (char*)ident);
+                       Srv->AddSocket(ident);
+               }
+               else
+               {
+                       user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Could not find your ident, using "+std::string(user->ident)+" instead.");
+                       DELETE(ident);
+               }
        }
 
-       virtual bool OnUserReady(userrec* user)
+       virtual bool OnCheckReady(userrec* user)
        {
-               return true;
+               /*
+                * The socket engine will clean up their ident request for us when it completes,
+                * either due to timeout or due to closing, so, we just hold them until they dont
+                * have an ident field any more.
+                */
+               RFC1413* ident;
+               return (!user->GetExt("ident_data", ident));
+       }
+
+       virtual void OnCleanup(int target_type, void* item)
+       {
+               if (target_type == TYPE_USER)
+               {
+                       userrec* user = (userrec*)item;
+                       RFC1413* ident;
+                       if (user->GetExt("ident_data", ident))
+                       {
+                               // FIX: If the user record is deleted, the socket wont be removed
+                               // immediately so there is chance of the socket trying to write to
+                               // a user which has now vanished! To prevent this, set ident::u
+                               // to NULL and check it so that we dont write users who have gone away.
+                               ident->u = NULL;
+                               Srv->RemoveSocket(ident);
+                       }
+               }
+       }
+
+       virtual void OnUserDisconnect(userrec* user)
+       {
+               /*
+                * when the user quits tidy up any ident lookup they have pending to keep things tidy.
+                * When we call RemoveSocket, the abstractions tied into the system evnetually work their
+                * way to RFC1459::OnClose(), which shrinks off the ident_data for us, so we dont need
+                * to do it here. If we don't tidy this up, there may still be lingering idents for users
+                * who have quit, as class RFC1459 is only loosely bound to userrec* via a pair of pointers
+                * and this would leave at least one of the invalid ;)
+                */
+               RFC1413* ident;
+               if (user->GetExt("ident_data", ident))
+               {
+                       ident->u = NULL;
+                       Srv->RemoveSocket(ident);
+               }
        }
        
        virtual ~ModuleIdent()
        {
-               delete Srv;
        }
        
        virtual Version GetVersion()
        {
-               return Version(1,0,0,1,VF_VENDOR);
+               return Version(1,5,0,0,VF_VENDOR);
        }
        
 };
 
-// stuff down here is the module-factory stuff. For basic modules you can ignore this.
-
 class ModuleIdentFactory : public ModuleFactory
 {
  public:
@@ -66,9 +296,9 @@ class ModuleIdentFactory : public ModuleFactory
        {
        }
        
-       virtual Module * CreateModule()
+       virtual Module * CreateModule(Server* Me)
        {
-               return new ModuleIdent;
+               return new ModuleIdent(Me);
        }
        
 };