]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_ident.cpp
DOH! Fix my muppetry of a segfault, and fix some warnings
[user/henk/code/inspircd.git] / src / modules / m_ident.cpp
index 3d924bb0f5b6f4dd0a1bdc2584607d09e14042c0..8f251cb467253d3ede7fee8734bcb1eda2ce5dc2 100644 (file)
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- *                       E-mail:
- *                <brain@chatspike.net>
- *               <Craig@chatspike.net>
- *     
- * Written by Craig Edwards, Craig McLure, and others.
+ *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
  * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ *         the file COPYING for details.
  *
  * ---------------------------------------------------
  */
 
-using namespace std;
-
-#include <stdio.h>
-#include <string>
+#include "inspircd.h"
 #include "users.h"
 #include "channels.h"
 #include "modules.h"
-#include "inspircd.h"
 
-extern InspIRCd* ServerInstance;
+/* $ModDesc: Provides support for RFC1413 ident lookups */
 
-extern userrec* fd_ref_table[MAX_DESCRIPTORS];
+/* --------------------------------------------------------------
+ * Note that this is the third incarnation of m_ident. The first
+ * two attempts were pretty crashy, mainly due to the fact we tried
+ * to use InspSocket/BufferedSocket to make them work. This class
+ * is ok for more heavyweight tasks, it does a lot of things behind
+ * the scenes that are not good for ident sockets and it has a huge
+ * memory footprint!
+ *
+ * To fix all the issues that we had in the old ident modules (many
+ * nasty race conditions that would cause segfaults etc) we have
+ * rewritten this module to use a simplified socket object based
+ * directly off EventHandler. As EventHandler only has low level
+ * readability, writeability and error events tied directly to the
+ * socket engine, this makes our lives easier as nothing happens to
+ * our ident lookup class that is outside of this module, or out-
+ * side of the control of the class. There are no timers, internal
+ * events, or such, which will cause the socket to be deleted,
+ * queued for deletion, etc. In fact, theres not even any queueing!
+ *
+ * Using this framework we have a much more stable module.
+ *
+ * A few things to note:
+ * 
+ *   O  The only place that may *delete* an active or inactive
+ *      ident socket is OnUserDisconnect in the module class.
+ *      Because this is out of scope of the socket class there is
+ *      no possibility that the socket may ever try to delete
+ *      itself.
+ *
+ *   O  Closure of the ident socket with the Close() method will
+ *      not cause removal of the socket from memory or detatchment
+ *      from its 'parent' User class. It will only flag it as an 
+ *      inactive socket in the socket engine.
+ *
+ *   O  Timeouts are handled in OnCheckReaady at the same time as
+ *      checking if the ident socket has a result. This is done
+ *      by checking if the age the of the class (its instantiation
+ *      time) plus the timeout value is greater than the current time.
+ *
+ *  O   The ident socket is able to but should not modify its
+ *      'parent' user directly. Instead the ident socket class sets
+ *      a completion flag and during the next call to OnCheckReady,
+ *      the completion flag will be checked and any result copied to
+ *      that user's class. This again ensures a single point of socket
+ *      deletion for safer, neater code.
+ *
+ *  O   The code in the constructor of the ident socket is taken from
+ *      BufferedSocket but majorly thinned down. It works for both
+ *      IPv4 and IPv6.
+ *
+ *  O   In the event that the ident socket throws a ModuleException,
+ *      nothing is done. This is counted as total and complete
+ *      failure to create a connection.
+ * --------------------------------------------------------------
+ */
 
-/* $ModDesc: Provides support for RFC 1413 ident lookups */
+class IdentRequestSocket : public EventHandler
+{
+ private:
 
-// Version 1.5.0.0 - Updated to use InspSocket, faster and neater.
+        User *user;                    /* User we are attached to */
+        InspIRCd* ServerInstance;      /* Server instance */
+        bool done;                     /* True if lookup is finished */
+        std::string result;            /* Holds the ident string if done */
 
-class RFC1413 : public InspSocket
-{
- protected:
-       Server* Srv;             // Server* class used for core communications
-       insp_sockaddr sock_us;   // our port number
-       insp_sockaddr sock_them; // their port number
-       socklen_t uslen;         // length of our port number
-       socklen_t themlen;       // length of their port number
-       char ident_request[128]; // buffer used to make up the request string
  public:
 
-       userrec* u;              // user record that the lookup is associated with
-       int ufd;
-
-       RFC1413(InspIRCd* SI, userrec* user, int maxtime, Server* S) : InspSocket(SI, user->GetIPString(), 113, false, maxtime), Srv(S), u(user), ufd(user->fd)
+       IdentRequestSocket(InspIRCd *Server, User* u, const std::string &bindip) : user(u), ServerInstance(Server), result(u->ident)
        {
-               log(DEBUG,"Ident: associated.");
-       }
+               socklen_t size = 0;
+#ifdef IPV6
+               /* Does this look like a v6 ip address? */
+               bool v6 = false;
+               if ((bindip.empty()) || bindip.find(':') != std::string::npos)
+               v6 = true;
 
-       virtual void OnTimeout()
-       {
-               // When we timeout, the connection failed within the allowed timeframe,
-               // so we just display a notice, and tidy off the ident_data.
-               if (u && (fd_ref_table[ufd] == u))
+               if (v6)
+                       SetFd(socket(AF_INET6, SOCK_STREAM, 0));
+               else
+#endif
+                       SetFd(socket(AF_INET, SOCK_STREAM, 0));
+
+               if (GetFd() == -1)
+                       throw ModuleException("Could not create socket");
+
+               /* We allocate two of these because sizeof(sockaddr_in6) > sizeof(sockaddr_in) */
+               sockaddr* s = new sockaddr[2];
+               sockaddr* addr = new sockaddr[2];
+       
+#ifdef IPV6
+               /* Horrid icky nasty ugly berkely socket crap. */
+               if (v6)
                {
-                       u->Shrink("ident_data");
-                       u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Could not find your ident, using "+std::string(u->ident)+" instead.");
+                       in6_addr addy;
+                       in6_addr n;
+                       if (inet_pton(AF_INET6, user->GetIPString(), &addy) > 0)
+                       {
+                               ((sockaddr_in6*)addr)->sin6_family = AF_INET6;
+                               memcpy(&((sockaddr_in6*)addr)->sin6_addr, &addy, sizeof(addy));
+                               ((sockaddr_in6*)addr)->sin6_port = htons(113);
+                               size = sizeof(sockaddr_in6);
+                               inet_pton(AF_INET6, bindip.c_str(), &n);
+                               memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
+                               ((sockaddr_in6*)s)->sin6_port = 0;
+                               ((sockaddr_in6*)s)->sin6_family = AF_INET6;
+                       }
                }
-       }
-
-       virtual bool OnDataReady()
-       {
-               char* ibuf = this->Read();
-               if (ibuf)
+               else
+#endif
                {
-                       char* savept;
-                       char* section = strtok_r(ibuf,":",&savept);
-                       while (section)
+                       in_addr addy;
+                       in_addr n;
+                       if (inet_aton(user->GetIPString(), &addy) > 0)
                        {
-                               if (strstr(section,"USERID"))
-                               {
-                                       section = strtok_r(NULL,":",&savept);
-                                       if (section)
-                                       {
-                                               // ID type, usually UNIX or OTHER... we dont want it, so read the next token
-                                               section = strtok_r(NULL,":",&savept);
-                                               if (section)
-                                               {
-                                                       while (*section == ' ') section++; // strip leading spaces
-                                                       for (char* j = section; *j; j++)
-                                                       if ((*j < 33) || (*j > 126))
-                                                               *j = '\0'; // truncate at invalid chars
-                                                       if (*section)
-                                                       {
-                                                               if (u && (fd_ref_table[ufd] == u))
-                                                               {
-                                                                       strlcpy(u->ident,section,IDENTMAX);
-                                                                       log(DEBUG,"IDENT SET: "+std::string(u->ident));
-                                                                       u->WriteServ("NOTICE "+std::string(u->nick)+" :*** Found your ident: "+std::string(u->ident));
-                                                               }
-                                                       }
-                                                       return false;
-                                               }
-                                       }
-                               }
-                               section = strtok_r(NULL,":",&savept);
+                               ((sockaddr_in*)addr)->sin_family = AF_INET;
+                               ((sockaddr_in*)addr)->sin_addr = addy;
+                               ((sockaddr_in*)addr)->sin_port = htons(113);
+                               size = sizeof(sockaddr_in);
+                               inet_aton(bindip.c_str(), &n);
+                               ((sockaddr_in*)s)->sin_addr = n;
+                               ((sockaddr_in*)s)->sin_port = 0;
+                               ((sockaddr_in*)s)->sin_family = AF_INET;
                        }
                }
-               return false;
-       }
 
-       virtual void OnClose()
-       {
-               // tidy up after ourselves when the connection is done.
-               // We receive this event straight after a timeout, too.
-               //
-               //
-               // OK, now listen up. The weird looking check here is
-               // REQUIRED. Don't try and optimize it away.
-               //
-               // When a socket is closed, it is not immediately removed
-               // from the socket list, there can be a short delay
-               // before it is culled from the list. This means that
-               // without this check, there is a chance that a user
-               // may not exist when we come to ::Shrink them, which
-               // results in a segfault. The value of "u" may not
-               // always be NULL at this point, so, what we do is
-               // check against the fd_ref_table, to see if (1) the user
-               // exists, and (2) its the SAME user, on the same file
-               // descriptor that they were when the lookup began.
-               //
-               // Fixes issue reported by webs, 7 Jun 2006
-               if (u && (fd_ref_table[ufd] == u))
+               /* Attempt to bind (ident requests must come from the ip the query is referring to */
+               if (ServerInstance->SE->Bind(GetFd(), s, size) < 0)
                {
-                       u->Shrink("ident_data");
+                       this->Close();
+                       delete[] s;
+                       delete[] addr;
+                       throw ModuleException("failed to bind()");
                }
-       }
 
-       virtual void OnError(InspSocketError e)
-       {
-               if (u && (fd_ref_table[ufd] == u))
+               delete[] s;
+               ServerInstance->SE->NonBlocking(GetFd());
+
+               /* Attempt connection (nonblocking) */
+               if (ServerInstance->SE->Connect(this, (sockaddr*)addr, size) == -1 && errno != EINPROGRESS)
+               {
+                       this->Close();
+                       delete[] addr;
+                       throw ModuleException("connect() failed");
+               }
+
+               delete[] addr;
+
+               /* Add fd to socket engine */
+               if (!ServerInstance->SE->AddFd(this))
                {
-                       u->Shrink("ident_data");
+                       this->Close();
+                       throw ModuleException("out of fds");
                }
+
+               /* Important: We set WantWrite immediately after connect()
+                * because a successful connection will trigger a writability event
+                */
+               ServerInstance->SE->WantWrite(this);
        }
 
-       virtual bool OnConnected()
+       virtual void OnConnected()
        {
-               if (u && (fd_ref_table[ufd] == u))
+               ServerInstance->Logs->Log("m_ident",DEBUG,"OnConnected()");
+
+               /* Both sockaddr_in and sockaddr_in6 can be safely casted to sockaddr, especially since the
+                * only members we use are in a part of the struct that should always be identical (at the
+                * byte level). */
+               #ifndef IPV6
+               sockaddr_in laddr, raddr;
+               #else
+               sockaddr_in6 laddr, raddr;
+               #endif
+
+               socklen_t laddrsz = sizeof(laddr);
+               socklen_t raddrsz = sizeof(raddr);
+
+               if ((getsockname(user->GetFd(), (sockaddr*) &laddr, &laddrsz) != 0) || (getpeername(user->GetFd(), (sockaddr*) &raddr, &raddrsz) != 0))
                {
-                       uslen = sizeof(sock_us);
-                       themlen = sizeof(sock_them);
-                       if ((getsockname(this->u->fd,(sockaddr*)&sock_us,&uslen) || getpeername(this->u->fd, (sockaddr*)&sock_them, &themlen)))
-                       {
-                               log(DEBUG,"Ident: failed to get socket names, bailing");
-                               return false;
-                       }
-                       else
-                       {
-                               // send the request in the following format: theirsocket,oursocket
-#ifdef IPV6
-                               snprintf(ident_request,127,"%d,%d\r\n",ntohs(sock_them.sin6_port),ntohs(sock_us.sin6_port));
-#else
-                               snprintf(ident_request,127,"%d,%d\r\n",ntohs(sock_them.sin_port),ntohs(sock_us.sin_port));
-#endif
-                               this->Write(ident_request);
-                               log(DEBUG,"Sent ident request, waiting for reply");
-                               return true;
-                       }
+                       done = true;
+                       return;
                }
-               else
-               {
-                       return true;
-               }
-       }
-};
 
-class ModuleIdent : public Module
-{
+               char req[32];
 
-       ConfigReader* Conf;
-       Server* Srv;
-       int IdentTimeout;
+               /* Build request in the form 'localport,remoteport\r\n' */
+               #ifndef IPV6
+               int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin_port), ntohs(laddr.sin_port));
+               #else
+               int req_size = snprintf(req, sizeof(req), "%d,%d\r\n", ntohs(raddr.sin6_port), ntohs(laddr.sin6_port));
+               #endif
+               
+               /* Send failed if we didnt write the whole ident request --
+                * might as well give up if this happens!
+                */
+               if (ServerInstance->SE->Send(this, req, req_size, 0) < req_size)
+                       done = true;
+       }
 
- public:
-       void ReadSettings()
+       virtual void HandleEvent(EventType et, int errornum = 0)
        {
-               Conf = new ConfigReader;
-               IdentTimeout = Conf->ReadInteger("ident","timeout",0,true);
-               if (!IdentTimeout)
-                       IdentTimeout = 1;
-               DELETE(Conf);
+               switch (et)
+               {
+                       case EVENT_READ:
+                               /* fd readable event, received ident response */
+                               ReadResponse();
+                       break;
+                       case EVENT_WRITE:
+                               /* fd writeable event, successfully connected! */
+                               OnConnected();
+                       break;
+                       case EVENT_ERROR:
+                               /* fd error event, ohshi- */
+                               ServerInstance->Logs->Log("m_ident",DEBUG,"EVENT_ERROR");
+                               /* We *must* Close() here immediately or we get a
+                                * huge storm of EVENT_ERROR events!
+                                */
+                               Close();
+                               done = true;
+                       break;
+               }
        }
 
-       ModuleIdent(Server* Me)
-               : Module::Module(Me)
+       void Close()
        {
-               Srv = Me;
-               ReadSettings();
+               /* Remove ident socket from engine, and close it, but dont detatch it
+                * from its parent user class, or attempt to delete its memory.
+                */
+               if (GetFd() > -1)
+               {
+                       ServerInstance->Logs->Log("m_ident",DEBUG,"Close ident socket %d", GetFd());
+                       ServerInstance->SE->DelFd(this);
+                       ServerInstance->SE->Close(GetFd());
+                       ServerInstance->SE->Shutdown(GetFd(), SHUT_WR);
+                       this->SetFd(-1);
+               }
        }
 
-       void Implements(char* List)
+       bool HasResult()
        {
-               List[I_OnCleanup] = List[I_OnRehash] = List[I_OnUserRegister] = List[I_OnCheckReady] = List[I_OnUserDisconnect] = 1;
+               return done;
        }
 
-       virtual void OnRehash(const std::string &parameter)
+       /* Note: if the lookup succeeded, will contain 'ident', otherwise
+        * will contain '~ident'. Use *GetResult() to determine lookup success.
+        */
+       const char* GetResult()
        {
-               ReadSettings();
+               return result.c_str();
        }
 
-       virtual void OnUserRegister(userrec* user)
+       void ReadResponse()
        {
-               /*
-                * when the new user connects, before they authenticate with USER/NICK/PASS, we do
-                * their ident lookup. We do this by instantiating an object of type RFC1413, which
-                * is derived from InspSocket, and inserting it into the socket engine using the
-                * Server::AddSocket() call.
+               /* We don't really need to buffer for incomplete replies here, since IDENT replies are
+                * extremely short - there is *no* sane reason it'd be in more than one packet
                 */
-               user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Looking up your ident...");
-               RFC1413* ident = new RFC1413(ServerInstance, user, IdentTimeout, Srv);
-               if (ident->GetState() != I_ERROR)
-               {
-                       user->Extend("ident_data", (char*)ident);
-                       Srv->AddSocket(ident);
-               }
-               else
+               char ibuf[MAXBUF];
+               int recvresult = ServerInstance->SE->Recv(this, ibuf, MAXBUF-1, 0);
+
+               /* Cant possibly be a valid response shorter than 3 chars,
+                * because the shortest possible response would look like: '1,1'
+                */
+               if (recvresult < 3)
                {
-                       user->WriteServ("NOTICE "+std::string(user->nick)+" :*** Could not find your ident, using "+std::string(user->ident)+" instead.");
-                       DELETE(ident);
+                       Close();
+                       done = true;
+                       return;
                }
-       }
 
-       virtual bool OnCheckReady(userrec* user)
-       {
-               /*
-                * The socket engine will clean up their ident request for us when it completes,
-                * either due to timeout or due to closing, so, we just hold them until they dont
-                * have an ident field any more.
-                */
-               RFC1413* ident;
-               return (!user->GetExt("ident_data", ident));
-       }
+               ServerInstance->Logs->Log("m_ident",DEBUG,"ReadResponse()");
 
-       virtual void OnCleanup(int target_type, void* item)
-       {
-               if (target_type == TYPE_USER)
+               irc::sepstream sep(ibuf, ':');
+               std::string token;
+               for (int i = 0; sep.GetToken(token); i++)
                {
-                       userrec* user = (userrec*)item;
-                       RFC1413* ident;
-                       if (user->GetExt("ident_data", ident))
+                       /* We only really care about the 4th portion */
+                       if (i < 3)
+                               continue;
+
+                       char ident[IDENTMAX + 2];
+
+                       /* Truncate the ident at any characters we don't like, skip leading spaces */
+                       int k = 0;
+                       for (const char *j = token.c_str(); *j && (k < IDENTMAX + 1); j++)
                        {
-                               // FIX: If the user record is deleted, the socket wont be removed
-                               // immediately so there is chance of the socket trying to write to
-                               // a user which has now vanished! To prevent this, set ident::u
-                               // to NULL and check it so that we dont write users who have gone away.
-                               ident->u = NULL;
-                               Srv->RemoveSocket(ident);
+                               if (*j == ' ')
+                                       continue;
+
+                               /* Rules taken from InspIRCd::IsIdent */
+                               if (((*j >= 'A') && (*j <= '}')) || ((*j >= '0') && (*j <= '9')) || (*j == '-') || (*j == '.'))
+                               {
+                                       ident[k++] = *j;
+                                       continue;
+                               }
+
+                               break;
                        }
+
+                       ident[k] = '\0';
+
+                       /* Re-check with IsIdent, in case that changes and this doesn't (paranoia!) */
+                       if (*ident && ServerInstance->IsIdent(ident))
+                       {
+                               result = ident;
+                       }
+
+                       break;
                }
+
+               /* Close (but dont delete from memory) our socket
+                * and flag as done
+                */
+               Close();
+               done = true;
+               return;
        }
+};
 
-       virtual void OnUserDisconnect(userrec* user)
+class ModuleIdent : public Module
+{
+ private:
+       int RequestTimeout;
+ public:
+       ModuleIdent(InspIRCd *Me)
+               : Module(Me)
        {
-               /*
-                * when the user quits tidy up any ident lookup they have pending to keep things tidy.
-                * When we call RemoveSocket, the abstractions tied into the system evnetually work their
-                * way to RFC1459::OnClose(), which shrinks off the ident_data for us, so we dont need
-                * to do it here. If we don't tidy this up, there may still be lingering idents for users
-                * who have quit, as class RFC1459 is only loosely bound to userrec* via a pair of pointers
-                * and this would leave at least one of the invalid ;)
-                */
-               RFC1413* ident;
-               if (user->GetExt("ident_data", ident))
-               {
-                       ident->u = NULL;
-                       Srv->RemoveSocket(ident);
-               }
+               OnRehash(NULL, "");
+               Implementation eventlist[] = { I_OnRehash, I_OnUserRegister, I_OnCheckReady, I_OnCleanup, I_OnUserDisconnect };
+               ServerInstance->Modules->Attach(eventlist, this, 5);
        }
        
-       virtual ~ModuleIdent()
+       virtual Version GetVersion()
        {
+               return Version(1, 2, 1, 0, VF_VENDOR, API_VERSION);
        }
        
-       virtual Version GetVersion()
+       
+       virtual void OnRehash(User *user, const std::string &param)
        {
-               return Version(1,5,0,0,VF_VENDOR);
+               ConfigReader MyConf(ServerInstance);
+               
+               RequestTimeout = MyConf.ReadInteger("ident", "timeout", 0, true);
+               if (!RequestTimeout)
+                       RequestTimeout = 5;
        }
        
-};
+       virtual int OnUserRegister(User *user)
+       {
+               /* User::ident is currently the username field from USER; with m_ident loaded, that
+                * should be preceded by a ~. The field is actually IDENTMAX+2 characters wide. */
+               memmove(user->ident + 1, user->ident, IDENTMAX);
+               user->ident[0] = '~';
+               /* Ensure that it is null terminated */
+               user->ident[IDENTMAX + 1] = '\0';
 
-class ModuleIdentFactory : public ModuleFactory
-{
- public:
-       ModuleIdentFactory()
+               user->WriteServ("NOTICE Auth :*** Looking up your ident...");
+
+               // Get the IP that the user is connected to, and bind to that for the outgoing connection
+               #ifndef IPV6
+               sockaddr_in laddr;
+               #else
+               sockaddr_in6 laddr;
+               #endif
+               socklen_t laddrsz = sizeof(laddr);
+
+               if (getsockname(user->GetFd(), (sockaddr*) &laddr, &laddrsz) != 0)
+               {
+                       user->WriteServ("NOTICE Auth :*** Could not find your ident, using %s instead.", user->ident);
+                       return 0;
+               }
+
+               #ifndef IPV6
+               const char *ip = inet_ntoa(laddr.sin_addr);
+               #else
+               char ip[INET6_ADDRSTRLEN + 1];
+               inet_ntop(laddr.sin6_family, &laddr.sin6_addr, ip, INET6_ADDRSTRLEN);
+               #endif
+
+               IdentRequestSocket *isock = NULL;
+               try
+               {
+                       isock = new IdentRequestSocket(ServerInstance, user, ip);
+               }
+               catch (ModuleException &e)
+               {
+                       ServerInstance->Logs->Log("m_ident",DEBUG,"Ident exception: %s", e.GetReason());
+                       return 0;
+               }
+
+               user->Extend("ident_socket", isock);
+               return 0;
+       }
+
+       /* This triggers pretty regularly, we can use it in preference to
+        * creating a Timer object and especially better than creating a
+        * Timer per ident lookup!
+        */
+       virtual bool OnCheckReady(User *user)
        {
+               ServerInstance->Logs->Log("m_ident",DEBUG,"OnCheckReady %s", user->nick);
+
+               /* Does user have an ident socket attached at all? */
+               IdentRequestSocket *isock = NULL;
+               if (!user->GetExt("ident_socket", isock))
+               {
+                       ServerInstance->Logs->Log("m_ident",DEBUG, "No ident socket :(");
+                       return true;
+               }
+
+               ServerInstance->Logs->Log("m_ident",DEBUG, "Has ident_socket");
+
+               time_t compare = isock->age;
+               compare += RequestTimeout;
+
+               /* Check for timeout of the socket */
+               if (ServerInstance->Time() >= compare)
+               {
+                       /* Ident timeout */
+                       user->WriteServ("NOTICE Auth :*** Ident request timed out.");
+                       ServerInstance->Logs->Log("m_ident",DEBUG, "Timeout");
+                       /* The user isnt actually disconnecting,
+                        * we call this to clean up the user
+                        */
+                       OnUserDisconnect(user);
+                       return true;
+               }
+
+               /* Got a result yet? */
+               if (!isock->HasResult())
+               {
+                       ServerInstance->Logs->Log("m_ident",DEBUG, "No result yet");
+                       return false;
+               }
+
+               ServerInstance->Logs->Log("m_ident",DEBUG, "Yay, result!");
+
+               /* wooo, got a result (it will be good, or bad) */
+               if (*(isock->GetResult()) != '~')
+                       user->WriteServ("NOTICE Auth :*** Found your ident, '%s'", isock->GetResult());
+               else
+                       user->WriteServ("NOTICE Auth :*** Could not find your ident, using %s instead.", isock->GetResult());
+
+               /* Copy the ident string to the user */
+               strlcpy(user->ident, isock->GetResult(), IDENTMAX+1);
+
+               /* The user isnt actually disconnecting, we call this to clean up the user */
+               OnUserDisconnect(user);
+               return true;
        }
-       
-       ~ModuleIdentFactory()
+
+       virtual void OnCleanup(int target_type, void *item)
        {
+               /* Module unloading, tidy up users */
+               if (target_type == TYPE_USER)
+                       OnUserDisconnect((User*)item);
        }
-       
-       virtual Module * CreateModule(Server* Me)
+
+       virtual void OnUserDisconnect(User *user)
        {
-               return new ModuleIdent(Me);
+               /* User disconnect (generic socket detatch event) */
+               IdentRequestSocket *isock = NULL;
+               if (user->GetExt("ident_socket", isock))
+               {
+                       isock->Close();
+                       delete isock;
+                       user->Shrink("ident_socket");
+                       ServerInstance->Logs->Log("m_ident",DEBUG, "Removed ident socket from %s", user->nick);
+               }
        }
-       
 };
 
-
-extern "C" void * init_module( void )
-{
-       return new ModuleIdentFactory;
-}
+MODULE_INIT(ModuleIdent)