if ((!adding) && (dest->IsModeSet('Q')))
{
std::vector<std::string> newmodes;
- newmodes[0] = dest->nick;
- newmodes[1] = "-Q";
+ newmodes.push_back(dest->nick);
+ newmodes.push_back("-Q");
ServerInstance->Modes->Process(newmodes, source, true);
}
return true;
{
Command* parthandler = ServerInstance->Parser->GetHandler("PART");
std::vector<std::string> to_leave;
- std::vector<std::string> parameters;
if (parthandler)
{
for (UCListIter f = user->chans.begin(); f != user->chans.end(); f++)
/* We cant do this neatly in one loop, as we are modifying the map we are iterating */
for (std::vector<std::string>::iterator n = to_leave.begin(); n != to_leave.end(); n++)
{
- parameters[0] = *n;
+ std::vector<std::string> parameters;
+ parameters.push_back(*n);
/* This triggers our OnUserPart, above, making the PART silent */
parthandler->Handle(parameters, user);
}