* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "inspircd.h"
-#include "stdarg.h"
+#include <stdarg.h>
/* $ModDesc: Allows for opered clients to join channels without being seen, similar to unreal 3.1 +I mode */
InvisibleDeOper* ido;
public:
ModuleInvisible(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
conf = new ConfigReader(ServerInstance);
qm = new InvisibleMode(ServerInstance);
};
-extern "C" void * init_module( void )
+extern "C" DllExport void * init_module( void )
{
return new ModuleInvisibleFactory;
}