* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "inspircd.h"
-#include "stdarg.h"
+#include <stdarg.h>
/* $ModDesc: Allows for opered clients to join channels without being seen, similar to unreal 3.1 +I mode */
InvisibleDeOper* ido;
public:
ModuleInvisible(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
conf = new ConfigReader(ServerInstance);
qm = new InvisibleMode(ServerInstance);
void Implements(char* List)
{
- List[I_OnUserJoin] = List[I_OnUserPart] = List[I_OnUserQuit] = List[I_OnRehash] = 1;
+ List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = List[I_OnUserJoin] = List[I_OnUserPart] = List[I_OnUserQuit] = List[I_OnRehash] = 1;
}
virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent)
}
}
+ /* No privmsg response when hiding - submitted by Eric at neowin */
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ {
+ if ((target_type == TYPE_USER) && (IS_LOCAL(user)))
+ {
+ userrec* target = (userrec*)dest;
+ if(target->IsModeSet('Q') && !*user->oper)
+ {
+ user->WriteServ("401 %s %s :No such nick/channel",user->nick, target->nick);
+ return 1;
+ }
+ }
+ return 0;
+ }
+
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ {
+ return OnUserPreNotice(user, dest, target_type, text, status, exempt_list);
+ }
+
/* Fix by Eric @ neowin.net, thanks :) -- Brain */
void WriteCommonFrom(userrec *user, chanrec* channel, const char* text, ...)
{
};
-extern "C" void * init_module( void )
+extern "C" DllExport void * init_module( void )
{
return new ModuleInvisibleFactory;
}