* ---------------------------------------------------
*/
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "inspircd.h"
-#include "stdarg.h"
+#include <stdarg.h>
/* $ModDesc: Allows for opered clients to join channels without being seen, similar to unreal 3.1 +I mode */
dest->SetMode('Q', adding);
+ /* Fix for bug #379 reported by stealth. On +/-Q make m_watch think the user has signed on/off */
+ Module* m = ServerInstance->FindModule("m_watch.so");
+
+ /* This must come before setting/unsetting the handler */
+ if (m && adding)
+ m->OnUserQuit(dest, "Connection closed", "Connection closed");
+
/* Set visibility handler object */
dest->Visibility = adding ? qo : NULL;
+ /* This has to come after setting/unsetting the handler */
+ if (m && !adding)
+ m->OnPostConnect(dest);
+
/* User appears to vanish or appear from nowhere */
for (UCListIter f = dest->chans.begin(); f != dest->chans.end(); f++)
{
InvisibleDeOper* ido;
public:
ModuleInvisible(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
conf = new ConfigReader(ServerInstance);
qm = new InvisibleMode(ServerInstance);
ido = new InvisibleDeOper(ServerInstance);
if (!ServerInstance->AddModeWatcher(ido))
throw ModuleException("Could not add new mode watcher on usermode +o!");
+
+ /* Yeah i know people can take this out. I'm not about to obfuscate code just to be a pain in the ass. */
+ ServerInstance->ServerNoticeAll("*** m_invisible.so has just been loaded on this network. For more information, please visit http://inspircd.org/wiki/Modules/invisible");
}
virtual ~ModuleInvisible()
void Implements(char* List)
{
- List[I_OnUserJoin] = List[I_OnUserPart] = List[I_OnUserQuit] = List[I_OnRehash] = 1;
+ List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = List[I_OnUserJoin] = List[I_OnUserPart] = List[I_OnUserQuit] = List[I_OnRehash] = 1;
}
virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent)
}
}
+ /* No privmsg response when hiding - submitted by Eric at neowin */
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ {
+ if ((target_type == TYPE_USER) && (IS_LOCAL(user)))
+ {
+ userrec* target = (userrec*)dest;
+ if(target->IsModeSet('Q') && !*user->oper)
+ {
+ user->WriteServ("401 %s %s :No such nick/channel",user->nick, target->nick);
+ return 1;
+ }
+ }
+ return 0;
+ }
+
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
+ {
+ return OnUserPreNotice(user, dest, target_type, text, status, exempt_list);
+ }
+
/* Fix by Eric @ neowin.net, thanks :) -- Brain */
void WriteCommonFrom(userrec *user, chanrec* channel, const char* text, ...)
{
};
-class ModuleInvisibleFactory : public ModuleFactory
-{
- public:
- ModuleInvisibleFactory()
- {
- }
-
- ~ModuleInvisibleFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleInvisible(Me);
- }
-
-};
-
-extern "C" void * init_module( void )
-{
- return new ModuleInvisibleFactory;
-}
-
+MODULE_INIT(ModuleInvisible)