*/
#include "inspircd.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
/* $ModDesc: Provides support for unreal-style SAPART command */
{
this->source = "m_jumpserver.so";
syntax = "[<server> <port> <+/-a> :<reason>]";
- redirect_to = reason = "";
+ redirect_to.clear();
+ reason.clear();
port = 0;
redirect_all_immediately = redirect_new_users = false;
}
user->WriteServ("NOTICE %s :*** jumpserver was not enabled.", user->nick);
port = 0;
- redirect_to = "";
+ redirect_to.clear();
return CMD_LOCALONLY;
}
port = 0;
- redirect_to = "";
+ redirect_to.clear();
for (const char* n = parameters[2]; *n; n++)
{
};
-class ModuleJumpServerFactory : public ModuleFactory
-{
- public:
- ModuleJumpServerFactory()
- {
- }
-
- ~ModuleJumpServerFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleJumpServer(Me);
- }
-
-};
-
-
-extern "C" DllExport void * init_module( void )
-{
- return new ModuleJumpServerFactory;
-}
-
+MODULE_INIT(ModuleJumpServer)