/** Adds numerics
* 988 <nick> <servername> :Closed for new connections
* 989 <nick> <servername> :Open for new connections
-*/
-
+ */
class CommandLockserv : public Command
{
bool& locked;
-public:
+
+ public:
CommandLockserv(Module* Creator, bool& lock) : Command(Creator, "LOCKSERV", 0), locked(lock)
{
flags_needed = 'o';
class CommandUnlockserv : public Command
{
-private:
bool& locked;
-public:
+ public:
CommandUnlockserv(Module* Creator, bool &lock) : Command(Creator, "UNLOCKSERV", 0), locked(lock)
{
flags_needed = 'o';
class ModuleLockserv : public Module
{
-private:
bool locked;
CommandLockserv lockcommand;
CommandUnlockserv unlockcommand;
-public:
+ public:
ModuleLockserv() : lockcommand(this, locked), unlockcommand(this, locked)
{
- locked = false;
- ServerInstance->AddCommand(&lockcommand);
- ServerInstance->AddCommand(&unlockcommand);
- Implementation eventlist[] = { I_OnUserRegister, I_OnRehash, I_OnCheckReady };
- ServerInstance->Modules->Attach(eventlist, this, 3);
}
- virtual ~ModuleLockserv()
+ void init()
{
+ locked = false;
+ ServerInstance->Modules->AddService(lockcommand);
+ ServerInstance->Modules->AddService(unlockcommand);
+ Implementation eventlist[] = { I_OnUserRegister, I_OnRehash, I_OnCheckReady };
+ ServerInstance->Modules->Attach(eventlist, this, sizeof(eventlist)/sizeof(Implementation));
}
-
virtual void OnRehash(User* user)
{
// Emergency way to unlock