ServerInstance->Modes->Process(ServerInstance->FakeClient, dest, NULL, changelist);
}
- const std::string kickMessage = "Channel flood triggered (limit is " + ConvToStr(f->lines) +
- " in " + ConvToStr(f->secs) + " secs)";
+ const std::string kickMessage = "Channel flood triggered (trigger is " + ConvToStr(f->lines) +
+ " lines in " + ConvToStr(f->secs) + " secs)";
dest->KickUser(ServerInstance->FakeClient, user, kickMessage);
return MOD_RES_PASSTHRU;
}
- void Prioritize()
+ void Prioritize() CXX11_OVERRIDE
{
// we want to be after all modules that might deny the message (e.g. m_muteban, m_noctcp, m_blockcolor, etc.)
ServerInstance->Modules->SetPriority(this, I_OnUserPreMessage, PRIORITY_LAST);