* ---------------------------------------------------
*/
-#include <stdio.h>
-#include <string>
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
-
-#include "hashcomp.h"
#include "inspircd.h"
/* $ModDesc: Provides the NICKLOCK command, allows an oper to chage a users nick and lock them to it until they quit */
-
/** Handle /NICKLOCK
*/
class cmd_nicklock : public command_t
{
char* dummy;
public:
- cmd_nicklock (InspIRCd* Instance) : command_t(Instance,"NICKLOCK", 'o', 2)
+ cmd_nicklock (InspIRCd* Instance) : command_t(Instance,"NICKLOCK", 'o', 2)
{
this->source = "m_nicklock.so";
syntax = "<oldnick> <newnick>";
+ TRANSLATE3(TR_NICK, TR_TEXT, TR_END);
}
CmdResult Handle(const char** parameters, int pcnt, userrec *user)
irc::string server;
irc::string me;
- if (source)
+ // check user exists
+ if (!source)
{
- if (source->GetExt("nick_locked", dummy))
- {
- user->WriteServ("946 %s %s :This user's nickname is already locked.",user->nick,source->nick);
- return CMD_FAILURE;
- }
- if (ServerInstance->IsNick(parameters[1]))
- {
- // give them a lock flag
- ServerInstance->WriteOpers(std::string(user->nick)+" used NICKLOCK to change and hold "+parameters[0]+" to "+parameters[1]);
- if (!source->ForceNickChange(parameters[1]))
- {
- userrec::QuitUser(ServerInstance, source, "Nickname collision");
- return CMD_FAILURE;
- }
- source->Extend("nick_locked", "ON");
-
- return CMD_SUCCESS;
- }
+ return CMD_FAILURE;
+ }
+ // check if user is locked
+ if (source->GetExt("nick_locked", dummy))
+ {
+ user->WriteServ("946 %s %s :This user's nickname is already locked.",user->nick,source->nick);
return CMD_FAILURE;
}
- return CMD_FAILURE;
+ // check nick is valid
+ if (!ServerInstance->IsNick(parameters[1]))
+ {
+ return CMD_FAILURE;
+ }
+
+ // let others know
+ ServerInstance->WriteOpers(std::string(user->nick)+" used NICKLOCK to change and hold "+parameters[0]+" to "+parameters[1]);
+
+ if (!source->ForceNickChange(parameters[1]))
+ {
+ // ugh, nickchange failed for some reason -- possibly existing nick?
+ userrec::QuitUser(ServerInstance, source, "Nickname collision");
+ }
+
+ // give them a lock flag
+ source->Extend("nick_locked", "ON");
+
+ /* route */
+ return CMD_SUCCESS;
}
};
class cmd_nickunlock : public command_t
{
public:
- cmd_nickunlock (InspIRCd* Instance) : command_t(Instance,"NICKUNLOCK", 'o', 1)
+ cmd_nickunlock (InspIRCd* Instance) : command_t(Instance,"NICKUNLOCK", 'o', 1)
{
- this->source = "m_nickunlock.so";
+ this->source = "m_nicklock.so";
syntax = "<locked-nick>";
}
char* n;
public:
ModuleNickLock(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
cmd1 = new cmd_nicklock(ServerInstance);
virtual Version GetVersion()
{
- return Version(1,1,0,1,VF_VENDOR,API_VERSION);
+ return Version(1, 1, 0, 1, VF_COMMON | VF_VENDOR, API_VERSION);
}
void Implements(char* List)
virtual int OnUserPreNick(userrec* user, const std::string &newnick)
{
+ if (isdigit(newnick[0])) /* allow a switch to a UID */
+ return 0;
+
if (user->GetExt("nick_locked", n))
{
user->WriteServ("447 %s :You cannot change your nickname (your nick is locked)",user->nick);
}
};
-// stuff down here is the module-factory stuff. For basic modules you can ignore this.
-
-class ModuleNickLockFactory : public ModuleFactory
-{
- public:
- ModuleNickLockFactory()
- {
- }
-
- ~ModuleNickLockFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleNickLock(Me);
- }
-
-};
-
-
-extern "C" void * init_module( void )
-{
- return new ModuleNickLockFactory;
-}
-
+MODULE_INIT(ModuleNickLock)