TRANSLATE3(TR_NICK, TR_TEXT, TR_END);
}
- CmdResult Handle(const char* const* parameters, int pcnt, User *user)
+ CmdResult Handle(const std::vector<std::string>& parameters, User *user)
{
User* target = ServerInstance->FindNick(parameters[0]);
irc::string server;
// check if user is locked
if (target->GetExt("nick_locked", dummy))
{
- user->WriteServ("946 %s %s :This user's nickname is already locked.",user->nick,target->nick);
+ user->WriteNumeric(946, "%s %s :This user's nickname is already locked.",user->nick.c_str(),target->nick.c_str());
return CMD_FAILURE;
}
// check nick is valid
- if (!ServerInstance->IsNick(parameters[1]))
+ if (IS_LOCAL(user) && !ServerInstance->IsNick(parameters[1].c_str(), ServerInstance->Config->Limits.NickMax))
{
return CMD_FAILURE;
}
// let others know
ServerInstance->SNO->WriteToSnoMask('A', std::string(user->nick)+" used NICKLOCK to change and hold "+parameters[0]+" to "+parameters[1]);
- if (!target->ForceNickChange(parameters[1]))
+ if (!target->ForceNickChange(parameters[1].c_str()))
{
// ugh, nickchange failed for some reason -- possibly existing nick?
- User::QuitUser(ServerInstance, target, "Nickname collision");
+ if (!target->ForceNickChange(target->uuid.c_str()))
+ {
+ // Well shit, we cant even change them to their UID (this should not happen!)
+ ServerInstance->Users->QuitUser(target, "Nickname collision");
+ }
}
// give them a lock flag
syntax = "<locked-nick>";
}
- CmdResult Handle (const char* const* parameters, int pcnt, User *user)
+ CmdResult Handle (const std::vector<std::string>& parameters, User *user)
{
User* target = ServerInstance->FindNick(parameters[0]);
if (target)
{
target->Shrink("nick_locked");
- user->WriteServ("945 %s %s :Nickname now unlocked.",user->nick,target->nick);
+ user->WriteNumeric(945, "%s %s :Nickname now unlocked.",user->nick.c_str(),target->nick.c_str());
ServerInstance->SNO->WriteToSnoMask('A', std::string(user->nick)+" used NICKUNLOCK on "+parameters[0]);
return CMD_SUCCESS;
}
ModuleNickLock(InspIRCd* Me)
: Module(Me)
{
-
+
cmd1 = new CommandNicklock(ServerInstance);
cmd2 = new CommandNickunlock(ServerInstance);
ServerInstance->AddCommand(cmd1);
Implementation eventlist[] = { I_OnUserPreNick, I_OnUserQuit, I_OnCleanup };
ServerInstance->Modules->Attach(eventlist, this, 3);
}
-
+
virtual ~ModuleNickLock()
{
}
-
+
virtual Version GetVersion()
{
- return Version(1, 1, 0, 1, VF_COMMON | VF_VENDOR, API_VERSION);
+ return Version(1, 2, 0, 1, VF_COMMON | VF_VENDOR, API_VERSION);
}
if (user->GetExt("nick_locked", n))
{
- user->WriteServ("447 %s :You cannot change your nickname (your nick is locked)",user->nick);
+ user->WriteNumeric(447, "%s :You cannot change your nickname (your nick is locked)",user->nick.c_str());
return 1;
}
return 0;