* ---------------------------------------------------
*/
+#include "inspircd.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
-
-
class NoCTCP : public ModeHandler
{
public:
public:
ModuleNoCTCP(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
nc = new NoCTCP(ServerInstance);
- ServerInstance->AddMode(nc, 'C');
+ if (!ServerInstance->AddMode(nc, 'C'))
+ throw ModuleException("Could not add new modes!");
}
void Implements(char* List)
virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
{
- if (target_type == TYPE_CHANNEL)
+ if ((target_type == TYPE_CHANNEL) && (IS_LOCAL(user)))
{
chanrec* c = (chanrec*)dest;
if (c->IsModeSet('C'))
}
};
-
-class ModuleNoCTCPFactory : public ModuleFactory
-{
- public:
- ModuleNoCTCPFactory()
- {
- }
-
- ~ModuleNoCTCPFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleNoCTCP(Me);
- }
-
-};
-
-
-extern "C" void * init_module( void )
-{
- return new ModuleNoCTCPFactory;
-}
-
+MODULE_INIT(ModuleNoCTCP)