/* $ModDesc: Provides support for unreal-style channel mode +c */
+class NoCTCP : public ModeHandler
+{
+ public:
+ NoCTCP() : ModeHandler('C', 0, 0, false, MODETYPE_CHANNEL, false) { }
+
+ ModeAction OnModeChange(userrec* source, userrec* dest, chanrec* channel, std::string ¶meter, bool adding)
+ {
+ if (adding)
+ {
+ if (!channel->IsModeSet('C'))
+ {
+ channel->SetMode('C',true);
+ return MODEACTION_ALLOW;
+ }
+ }
+ else
+ {
+ if (channel->IsModeSet('C'))
+ {
+ channel->SetMode('C',false);
+ return MODEACTION_ALLOW;
+ }
+ }
+
+ return MODEACTION_DENY;
+ }
+};
+
class ModuleNoCTCP : public Module
{
Server *Srv;
+ NoCTCP* nc;
public:
: Module::Module(Me)
{
Srv = Me;
- Srv->AddExtendedMode('C',MT_CHANNEL,false,0,0);
+ nc = new NoCTCP();
+ Srv->AddMode(nc, 'C');
}
void Implements(char* List)
{
- List[I_OnExtendedMode] = List[I_On005Numeric] = List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = 1;
+ List[I_On005Numeric] = List[I_OnUserPreMessage] = List[I_OnUserPreNotice] = 1;
}
- virtual void On005Numeric(std::string &output)
- {
+ virtual void On005Numeric(std::string &output)
+ {
InsertMode(output,"C",4);
- }
+ }
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status)
{
if (target_type == TYPE_CHANNEL)
{
chanrec* c = (chanrec*)dest;
- if (c->IsCustomModeSet('C'))
+ if (c->IsModeSet('C'))
{
if ((text.length()) && (text[0] == '\1'))
{
}
return 0;
}
-
- virtual int OnExtendedMode(userrec* user, void* target, char modechar, int type, bool mode_on, string_list ¶ms)
- {
- // check if this is our mode character...
- if ((modechar == 'C') && (type == MT_CHANNEL))
- {
- log(DEBUG,"Allowing C change");
- return 1;
- }
- else
- {
- return 0;
- }
- }
virtual ~ModuleNoCTCP()
{
+ DELETE(nc);
}
-
+
virtual Version GetVersion()
{
return Version(1,0,0,0,VF_STATIC|VF_VENDOR);