* ---------------------------------------------------
*/
+using namespace std;
+
#include <stdio.h>
#include "users.h"
#include "channels.h"
#include "modules.h"
+#include "helperfuncs.h"
/* $ModDesc: Provides support for unreal-style channel mode +c */
Srv = new Server;
Srv->AddExtendedMode('C',MT_CHANNEL,false,0,0);
}
+
+ virtual void On005Numeric(std::string &output)
+ {
+ std::stringstream line(output);
+ std::string temp1, temp2;
+ while (!line.eof())
+ {
+ line >> temp1;
+ if (temp1.substr(0,10) == "CHANMODES=")
+ {
+ // append the chanmode to the end
+ temp1 = temp1.substr(10,temp1.length());
+ temp1 = "CHANMODES=" + temp1 + "C";
+ }
+ temp2 = temp2 + temp1 + " ";
+ }
+ if (temp2.length())
+ output = temp2.substr(0,temp2.length()-1);
+ }
virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text)
{
virtual Version GetVersion()
{
- return Version(1,0,0,0);
+ return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
}
};