/* $ModDesc: Provides support for unreal-style channel mode +V */
-class NoInvite : public ModeHandler
+class NoInvite : public SimpleChannelModeHandler
{
public:
- NoInvite(InspIRCd* Instance) : ModeHandler(Instance, 'V', 0, 0, false, MODETYPE_CHANNEL, false) { }
-
- ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding, bool)
- {
- if (adding)
- {
- if (!channel->IsModeSet('V'))
- {
- channel->SetMode('V',true);
- return MODEACTION_ALLOW;
- }
- }
- else
- {
- if (channel->IsModeSet('V'))
- {
- channel->SetMode('V',false);
- return MODEACTION_ALLOW;
- }
- }
-
- return MODEACTION_DENY;
- }
+ NoInvite(InspIRCd* Instance) : SimpleChannelModeHandler(Instance, 'V') { }
};
class ModuleNoInvite : public Module
virtual Version GetVersion()
{
- return Version(1,1,0,0,VF_COMMON|VF_VENDOR,API_VERSION);
+ return Version(1,2,0,0,VF_COMMON|VF_VENDOR,API_VERSION);
}
};