* ---------------------------------------------------
*/
-#include <stdio.h>
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +Q */
-
-
class NoKicks : public ModeHandler
{
public:
public:
ModuleNoKicks(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
nk = new NoKicks(ServerInstance);
};
-class ModuleNoKicksFactory : public ModuleFactory
-{
- public:
- ModuleNoKicksFactory()
- {
- }
-
- ~ModuleNoKicksFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleNoKicks(Me);
- }
-
-};
-
-
-extern "C" void * init_module( void )
-{
- return new ModuleNoKicksFactory;
-}
-
+MODULE_INIT(ModuleNoKicks)