#include "users.h"
#include "channels.h"
#include "modules.h"
-
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style channel mode +Q */
void Implements(char* List)
{
- List[I_On005Numeric] = List[I_OnAccessCheck] = 1;
- }
-
- virtual void On005Numeric(std::string &output)
- {
- ServerInstance->Modes->InsertMode(output,"Q",4);
+ List[I_OnAccessCheck] = 1;
}
virtual int OnAccessCheck(userrec* source,userrec* dest,chanrec* channel,int access_type)
virtual ~ModuleNoKicks()
{
+ ServerInstance->Modes->DelMode(nk);
DELETE(nk);
}
virtual Version GetVersion()
{
- return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
+ return Version(1,0,0,0,VF_COMMON|VF_VENDOR);
}
};