using namespace std;
-#include <stdio.h>
-#include <string>
#include "users.h"
#include "channels.h"
#include "modules.h"
-#include "helperfuncs.h"
#include "hashcomp.h"
#include "configreader.h"
#include "inspircd.h"
/* $ModDesc: Provides support for unreal-style GLOBOPS and umode +g */
-
-
class NoNicks : public ModeHandler
{
public:
class ModuleNoNickChange : public Module
{
-
NoNicks* nn;
-
public:
ModuleNoNickChange(InspIRCd* Me)
: Module::Module(Me)
virtual ~ModuleNoNickChange()
{
+ ServerInstance->Modes->DelMode(nn);
DELETE(nn);
}
virtual Version GetVersion()
{
- return Version(1,0,0,1,VF_STATIC|VF_VENDOR);
+ return Version(1,1,0,1,VF_COMMON|VF_VENDOR,API_VERSION);
}
void Implements(char* List)
{
- List[I_On005Numeric] = List[I_OnUserPreNick] = 1;
+ List[I_OnUserPreNick] = 1;
}
- virtual void On005Numeric(std::string &output)
- {
- ServerInstance->ModeGrok->InsertMode(output,"N",4);
- }
-
virtual int OnUserPreNick(userrec* user, const std::string &newnick)
{
irc::string server = user->server;