: SplitCommand(parent, "OJOIN", 1)
, npmh(&mode)
{
- flags_needed = 'o'; Penalty = 0; syntax = "<channel>";
+ flags_needed = 'o'; syntax = "<channel>";
active = false;
}
- CmdResult HandleLocal(const std::vector<std::string>& parameters, LocalUser* user)
+ CmdResult HandleLocal(LocalUser* user, const Params& parameters) CXX11_OVERRIDE
{
// Make sure the channel name is allowable.
if (!ServerInstance->IsChannel(parameters[0]))
if (notice)
{
- channel->WriteChannelWithServ(ServerInstance->Config->ServerName, "NOTICE %s :%s joined on official network business.",
- parameters[0].c_str(), user->nick.c_str());
- ServerInstance->PI->SendChannelNotice(channel, 0, user->nick + " joined on official network business.");
+ const std::string msg = user->nick + " joined on official network business.";
+ channel->WriteNotice(msg);
+ ServerInstance->PI->SendChannelNotice(channel, 0, msg);
}
}
else
NetworkPrefix(Module* parent, char NPrefix)
: PrefixMode(parent, "official-join", 'Y', NETWORK_VALUE, NPrefix)
{
- levelrequired = INT_MAX;
+ ranktoset = ranktounset = UINT_MAX;
}
- ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding)
+ ModResult AccessCheck(User* source, Channel* channel, std::string ¶meter, bool adding) CXX11_OVERRIDE
{
User* theuser = ServerInstance->FindNick(parameter);
// remove own privs?
ModResult OnUserPreKick(User* source, Membership* memb, const std::string &reason) CXX11_OVERRIDE
{
// Don't do anything if they're not +Y
- if (!memb->hasMode(np.GetModeChar()))
+ if (!memb->HasMode(&np))
return MOD_RES_PASSTHRU;
// Let them do whatever they want to themselves.
if (source == memb->user)
return MOD_RES_PASSTHRU;
- source->WriteNumeric(ERR_RESTRICTED, memb->chan->name+" :Can't kick "+memb->user->nick+" as they're on official network business.");
+ source->WriteNumeric(ERR_RESTRICTED, memb->chan->name, "Can't kick "+memb->user->nick+" as they're on official network business.");
return MOD_RES_DENY;
}
- void Prioritize()
+ void Prioritize() CXX11_OVERRIDE
{
ServerInstance->Modules->SetPriority(this, I_OnUserPreJoin, PRIORITY_FIRST);
}