bool notice;
bool op;
ModeHandler* npmh;
+ ChanModeReference opmode;
CommandOjoin(Module* parent, ModeHandler& mode)
: SplitCommand(parent, "OJOIN", 1)
, npmh(&mode)
+ , opmode(parent, "op")
{
- flags_needed = 'o'; syntax = "<channel>";
+ flags_needed = 'o';
+ syntax = "<channel>";
active = false;
}
// they're already in the channel
Modes::ChangeList changelist;
changelist.push_add(npmh, user->nick);
- if (op)
- changelist.push_add(ServerInstance->Modes->FindMode('o', MODETYPE_CHANNEL), user->nick);
+ if (op && opmode)
+ changelist.push_add(*opmode, user->nick);
ServerInstance->Modes->Process(ServerInstance->FakeClient, channel, NULL, changelist);
}
return CMD_SUCCESS;
if (mycommand.active)
{
privs += np.GetModeChar();
- if (mycommand.op)
- privs += 'o';
+ if (mycommand.op && mycommand.opmode)
+ privs += mycommand.opmode->IsPrefixMode()->GetPrefix();
return MOD_RES_ALLOW;
}
Version GetVersion() CXX11_OVERRIDE
{
- return Version("Provides the OJOIN command, allows an oper to join a channel and be immune to kicks", VF_VENDOR);
+ return Version("Adds the /OJOIN command which allows server operators to join a channel and receive the server operator-only Y (official-join) channel prefix mode.", VF_VENDOR);
}
};