/** Handle channel mode +L
*/
-class Redirect : public ModeHandler
+class Redirect : public ParamMode<Redirect, LocalStringExt>
{
public:
- Redirect(Module* Creator) : ModeHandler(Creator, "redirect", 'L', PARAM_SETONLY, MODETYPE_CHANNEL) { }
+ Redirect(Module* Creator)
+ : ParamMode<Redirect, LocalStringExt>(Creator, "redirect", 'L') { }
- ModeAction OnModeChange(User* source, User* dest, Channel* channel, std::string ¶meter, bool adding)
+ ModeAction OnSet(User* source, Channel* channel, std::string& parameter)
{
- if (adding)
+ if (IS_LOCAL(source))
{
- if (IS_LOCAL(source))
+ if (!ServerInstance->IsChannel(parameter))
{
- if (!ServerInstance->IsChannel(parameter))
- {
- source->WriteNumeric(403, "%s %s :Invalid channel name", source->nick.c_str(), parameter.c_str());
- parameter.clear();
- return MODEACTION_DENY;
- }
+ source->WriteNumeric(ERR_NOSUCHCHANNEL, "%s :Invalid channel name", parameter.c_str());
+ return MODEACTION_DENY;
}
+ }
- if (IS_LOCAL(source) && !source->IsOper())
+ if (IS_LOCAL(source) && !source->IsOper())
+ {
+ Channel* c = ServerInstance->FindChan(parameter);
+ if (!c)
{
- Channel* c = ServerInstance->FindChan(parameter);
- if (!c)
- {
- source->WriteNumeric(690, "%s :Target channel %s must exist to be set as a redirect.",source->nick.c_str(),parameter.c_str());
- parameter.clear();
- return MODEACTION_DENY;
- }
- else if (c->GetPrefixValue(source) < OP_VALUE)
- {
- source->WriteNumeric(690, "%s :You must be opped on %s to set it as a redirect.",source->nick.c_str(),parameter.c_str());
- parameter.clear();
- return MODEACTION_DENY;
- }
- }
-
- if (channel->GetModeParameter(this) == parameter)
+ source->WriteNumeric(690, ":Target channel %s must exist to be set as a redirect.",parameter.c_str());
return MODEACTION_DENY;
- /*
- * We used to do some checking for circular +L here, but there is no real need for this any more especially as we
- * now catch +L looping in PreJoin. Remove it, since O(n) logic makes me sad, and we catch it anyway. :) -- w00t
- */
- return MODEACTION_ALLOW;
- }
- else
- {
- if (channel->IsModeSet(this))
+ }
+ else if (c->GetPrefixValue(source) < OP_VALUE)
{
- return MODEACTION_ALLOW;
+ source->WriteNumeric(690, ":You must be opped on %s to set it as a redirect.",parameter.c_str());
+ return MODEACTION_DENY;
}
}
- return MODEACTION_DENY;
+ /*
+ * We used to do some checking for circular +L here, but there is no real need for this any more especially as we
+ * now catch +L looping in PreJoin. Remove it, since O(n) logic makes me sad, and we catch it anyway. :) -- w00t
+ */
+ ext.set(channel, parameter);
+ return MODEACTION_ALLOW;
+ }
+ void SerializeParam(Channel* chan, const std::string* str, std::string& out)
+ {
+ out += *str;
}
};
{
if (chan->GetUserCounter() >= ConvToInt(chan->GetModeParameter(limitmode)))
{
- std::string channel = chan->GetModeParameter(&re);
+ const std::string& channel = *re.ext.get(chan);
/* sometimes broken ulines can make circular or chained +L, avoid this */
Channel* destchan = ServerInstance->FindChan(channel);
if (destchan && destchan->IsModeSet(re))
{
- user->WriteNumeric(470, "%s %s * :You may not join this channel. A redirect is set, but you may not be redirected as it is a circular loop.", user->nick.c_str(), cname.c_str());
+ user->WriteNumeric(470, "%s * :You may not join this channel. A redirect is set, but you may not be redirected as it is a circular loop.", cname.c_str());
return MOD_RES_DENY;
}
/* We check the bool value here to make sure we have it enabled, if we don't then
usermode +L might be assigned to something else. */
if (UseUsermode && user->IsModeSet(re_u))
{
- user->WriteNumeric(470, "%s %s %s :Force redirection stopped.", user->nick.c_str(), cname.c_str(), channel.c_str());
+ user->WriteNumeric(470, "%s %s :Force redirection stopped.", cname.c_str(), channel.c_str());
return MOD_RES_DENY;
}
else
{
- user->WriteNumeric(470, "%s %s %s :You may not join this channel, so you are automatically being transferred to the redirect channel.", user->nick.c_str(), cname.c_str(), channel.c_str());
+ user->WriteNumeric(470, "%s %s :You may not join this channel, so you are automatically being transferred to the redirect channel.", cname.c_str(), channel.c_str());
Channel::JoinUser(user, channel);
return MOD_RES_DENY;
}