* ---------------------------------------------------
*/
+#include "inspircd.h"
#include <sstream>
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "configreader.h"
-#include "inspircd.h"
/* $ModDesc: Provides a /remove command, this is mostly an alternative to /kick, except makes users appear to have parted the channel */
if (ServerInstance->ULine(user->server) || ServerInstance->ULine(user->nick))
{
- ServerInstance->Log(DEBUG, "Setting ulevel to U");
ulevel = chartolevel("U");
}
if (user->GetExt(founderkey))
{
- ServerInstance->Log(DEBUG, "Setting ulevel to ~");
ulevel = chartolevel("~");
}
else if (user->GetExt(protectkey))
{
- ServerInstance->Log(DEBUG, "Setting ulevel to &");
ulevel = chartolevel("&");
}
else
{
- ServerInstance->Log(DEBUG, "Setting ulevel to %s", channel->GetPrefixChar(user));
ulevel = chartolevel(channel->GetPrefixChar(user));
}
/* Now it's the same idea, except for the target. If they're ulined make sure they get a higher level than the sender can */
if (ServerInstance->ULine(target->server) || ServerInstance->ULine(target->nick))
{
- ServerInstance->Log(DEBUG, "Setting tlevel to U");
tlevel = chartolevel("U");
}
else if (target->GetExt(founderkey))
{
- ServerInstance->Log(DEBUG, "Setting tlevel to ~");
tlevel = chartolevel("~");
}
else if (target->GetExt(protectkey))
{
- ServerInstance->Log(DEBUG, "Setting tlevel to &");
tlevel = chartolevel("&");
}
else
{
- ServerInstance->Log(DEBUG, "Setting tlevel to %s", channel->GetPrefixChar(target));
tlevel = chartolevel(channel->GetPrefixChar(target));
}
return CMD_FAILURE;
}
+ /* route me */
return CMD_SUCCESS;
}
};
public:
ModuleRemove(InspIRCd* Me)
- : Module::Module(Me)
+ : Module(Me)
{
mycommand = new cmd_remove(ServerInstance, supportnokicks);
mycommand2 = new cmd_fpart(ServerInstance, supportnokicks);
ServerInstance->AddCommand(mycommand);
ServerInstance->AddCommand(mycommand2);
- OnRehash("");
+ OnRehash(NULL,"");
}
void Implements(char* List)
output.append(" REMOVE");
}
- virtual void OnRehash(const std::string&)
+ virtual void OnRehash(userrec* user, const std::string&)
{
ConfigReader conf(ServerInstance);
supportnokicks = conf.ReadFlag("remove", "supportnokicks", 0);
virtual ~ModuleRemove()
{
- delete mycommand;
- delete mycommand2;
}
virtual Version GetVersion()
{
- return Version(1,1,1,0,VF_VENDOR,API_VERSION);
- }
-
-};
-
-// stuff down here is the module-factory stuff. For basic modules you can ignore this.
-
-class ModuleRemoveFactory : public ModuleFactory
-{
- public:
- ModuleRemoveFactory()
- {
- }
-
- ~ModuleRemoveFactory()
- {
- }
-
- virtual Module * CreateModule(InspIRCd* Me)
- {
- return new ModuleRemove(Me);
+ return Version(1, 1, 1, 0, VF_COMMON | VF_VENDOR, API_VERSION);
}
};
-
-extern "C" void * init_module( void )
-{
- return new ModuleRemoveFactory;
-}
+MODULE_INIT(ModuleRemove)