#include "users.h"
#include "channels.h"
#include "modules.h"
+#include "helperfuncs.h"
/* $ModDesc: Provides support for unreal-style SAJOIN command */
-Server *Srv;
+static Server *Srv;
class cmd_sajoin : public command_t
{
userrec* dest = Srv->FindNick(std::string(parameters[0]));
if (dest)
{
- /* might be nicer to make checking valid channel names an api function sometime --w00t */
- if (parameters[1][0] != '#')
+ if (!IsValidChannelName(parameters[1]))
{
/* we didn't need to check this for each character ;) */
Srv->SendTo(NULL,user,"NOTICE "+std::string(user->nick)+" :*** Invalid characters in channel name");
return;
}
- for (unsigned int x = 0; x < strlen(parameters[1]); x++)
- {
- if ((parameters[1][x] == ' ') || (parameters[1][x] == ','))
- {
- Srv->SendTo(NULL,user,"NOTICE "+std::string(user->nick)+" :*** Invalid characters in channel name");
- return;
- }
- }
-
Srv->SendOpers(std::string(user->nick)+" used SAJOIN to make "+std::string(dest->nick)+" join "+parameters[1]);
Srv->JoinUserToChannel(dest,std::string(parameters[1]),std::string(dest->nick));
}