return CMD_FAILURE;
}
- /* For local users, we send the JoinUser which may create a channel and set its TS.
+ /* For local users, we call Channel::JoinUser which may create a channel and set its TS.
* For non-local users, we just return CMD_SUCCESS, knowing this will propagate it where it needs to be
- * and then that server will generate the users JOIN or FJOIN instead.
+ * and then that server will handle the command.
*/
- if (IS_LOCAL(dest))
+ LocalUser* localuser = IS_LOCAL(dest);
+ if (localuser)
{
- Channel::JoinUser(dest, parameters[1], true, "", false, ServerInstance->Time());
- /* Fix for dotslasher and w00t - if the join didnt succeed, return CMD_FAILURE so that it doesnt propagate */
- Channel* n = ServerInstance->FindChan(parameters[1]);
+ Channel* n = Channel::JoinUser(localuser, parameters[1], true);
if (n)
{
if (n->HasUser(dest))