#include "channels.h"
#include "modules.h"
-/* $ModDesc: Provides support for unreal-style GLOBOPS and umode +g */
+/* $ModDesc: Provides support for unreal-style SAJOIN command */
Server *Srv;
userrec* dest = Srv->FindNick(std::string(parameters[0]));
if (dest)
{
- Srv->SendOpers(std::string(user->nick)+" used SAJOIN to make "+std::String(dest->nick)+" join "+parameters[1]);
- Srv->JoinUserToChannel(dest,std::String(parameters[1]),std::string(dest->nick));
+
+ for (int x = 0; x < strlen(parameters[1]); x++)
+ {
+ if ((parameters[1][0] != '#') || (parameters[1][x] == ' ') || (parameters[1][x] == ','))
+ {
+ Srv->SendTo(NULL,user,"NOTICE "+std::string(user->nick)+" :*** Invalid characters in channel name");
+ return;
+ }
+ }
+
+ Srv->SendOpers(std::string(user->nick)+" used SAJOIN to make "+std::string(dest->nick)+" join "+parameters[1]);
+ Srv->JoinUserToChannel(dest,std::string(parameters[1]),std::string(dest->nick));
}
}