#include "inspircd.h"
+enum
+{
+ // From UnrealIRCd.
+ RPL_RULES = 232,
+ RPL_RULESTART = 308,
+ RPL_RULESEND = 309,
+ ERR_NORULES = 434
+};
+
class CommandShowFile : public Command
{
enum Method
method = SF_NOTICE;
contents = filecontents;
- if (tag->getBool("colors"))
- InspIRCd::ProcessColors(contents);
+ InspIRCd::ProcessColors(contents);
}
};