* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
+ * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
* E-mail:
* <brain@chatspike.net>
* <Craig@chatspike.net>
// have one of these structures associated with their user record.
typedef std::vector<std::string> silencelist;
-
-void handle_silence(char **parameters, int pcnt, userrec *user)
+class cmd_silence : public command_t
{
- if (!pcnt)
+ public:
+ cmd_silence() : command_t("SILENCE", 0, 0)
{
- // no parameters, show the current silence list.
- // Use Extensible::GetExt to fetch the silence list
- silencelist* sl = (silencelist*)user->GetExt("silence_list");
- // if the user has a silence list associated with their user record, show it
- if (sl)
- {
- for (silencelist::const_iterator c = sl->begin(); c < sl->end(); c++)
- {
- WriteServ(user->fd,"271 %s %s %s!*@*",user->nick, user->nick,c->c_str());
- }
- }
- WriteServ(user->fd,"272 %s :End of Silence List",user->nick);
+ this->source = "m_silence.so";
}
- else if (pcnt > 0)
+
+ void Handle (const char** parameters, int pcnt, userrec *user)
{
- // one or more parameters, add or delete entry from the list (only the first parameter is used)
- char *nick = parameters[0];
- if (nick[0] == '-')
+ if (!pcnt)
{
- // removing an item from the list
- nick++;
- // fetch their silence list
- silencelist* sl = (silencelist*)user->GetExt("silence_list");
- // does it contain any entries and does it exist?
+ // no parameters, show the current silence list.
+ // Use Extensible::GetExt to fetch the silence list
+ silencelist* sl;
+ user->GetExt("silence_list", sl);
+ // if the user has a silence list associated with their user record, show it
if (sl)
{
- if (sl->size())
- {
- for (silencelist::iterator i = sl->begin(); i != sl->end(); i++)
- {
- // search through for the item
- irc::string listitem = i->c_str();
- irc::string target = nick;
- if (listitem == target)
- {
- sl->erase(i);
- WriteServ(user->fd,"950 %s %s :Removed %s!*@* from silence list",user->nick, user->nick,nick);
- // we have modified the vector from within a loop, we must now bail out
- return;
- }
- }
- }
- if (!sl->size())
+ for (silencelist::const_iterator c = sl->begin(); c < sl->end(); c++)
{
- // tidy up -- if a user's list is empty, theres no use having it
- // hanging around in the user record.
- delete sl;
- user->Shrink("silence_list");
+ WriteServ(user->fd,"271 %s %s %s!*@*",user->nick, user->nick,c->c_str());
}
}
+ WriteServ(user->fd,"272 %s :End of Silence List",user->nick);
}
- else if (nick[0] == '+')
+ else if (pcnt > 0)
{
- nick++;
- // fetch the user's current silence list
- silencelist* sl = (silencelist*)user->GetExt("silence_list");
- // what, they dont have one??? WE'RE ALL GONNA DIE! ...no, we just create an empty one.
- if (!sl)
+ // one or more parameters, add or delete entry from the list (only the first parameter is used)
+ const char *nick = parameters[0];
+ if (nick[0] == '-')
{
- sl = new silencelist;
- user->Extend(std::string("silence_list"),(char*)sl);
+ // removing an item from the list
+ nick++;
+ // fetch their silence list
+ silencelist* sl;
+ user->GetExt("silence_list", sl);
+ // does it contain any entries and does it exist?
+ if (sl)
+ {
+ if (sl->size())
+ {
+ for (silencelist::iterator i = sl->begin(); i != sl->end(); i++)
+ {
+ // search through for the item
+ irc::string listitem = i->c_str();
+ irc::string target = nick;
+ if (listitem == target)
+ {
+ sl->erase(i);
+ WriteServ(user->fd,"950 %s %s :Removed %s!*@* from silence list",user->nick, user->nick,nick);
+ // we have modified the vector from within a loop, we must now bail out
+ return;
+ }
+ }
+ }
+ if (!sl->size())
+ {
+ // tidy up -- if a user's list is empty, theres no use having it
+ // hanging around in the user record.
+ DELETE(sl);
+ user->Shrink("silence_list");
+ }
+ }
}
- // add the nick to it -- silence only takes nicks for some reason even though its list shows masks
- for (silencelist::iterator n = sl->begin(); n != sl->end(); n++)
+ else if (nick[0] == '+')
{
- irc::string listitem = n->c_str();
- irc::string target = nick;
- if (listitem == target)
+ nick++;
+ // fetch the user's current silence list
+ silencelist* sl;
+ user->GetExt("silence_list", sl);
+ // what, they dont have one??? WE'RE ALL GONNA DIE! ...no, we just create an empty one.
+ if (!sl)
{
- WriteServ(user->fd,"952 %s %s :%s is already on your silence list",user->nick, user->nick,nick);
- return;
+ sl = new silencelist;
+ user->Extend(std::string("silence_list"), sl);
}
+ // add the nick to it -- silence only takes nicks for some reason even though its list shows masks
+ for (silencelist::iterator n = sl->begin(); n != sl->end(); n++)
+ {
+ irc::string listitem = n->c_str();
+ irc::string target = nick;
+ if (listitem == target)
+ {
+ WriteServ(user->fd,"952 %s %s :%s is already on your silence list",user->nick, user->nick,nick);
+ return;
+ }
+ }
+ sl->push_back(std::string(nick));
+ WriteServ(user->fd,"951 %s %s :Added %s!*@* to silence list",user->nick, user->nick,nick);
+ return;
}
- sl->push_back(std::string(nick));
- WriteServ(user->fd,"951 %s %s :Added %s!*@* to silence list",user->nick, user->nick,nick);
- return;
}
+ return;
}
- return;
-}
-
+};
class ModuleSilence : public Module
{
Server *Srv;
+ cmd_silence* mycommand;
public:
- ModuleSilence()
+ ModuleSilence(Server* Me)
+ : Module::Module(Me)
+ {
+ Srv = Me;
+ mycommand = new cmd_silence();
+ Srv->AddCommand(mycommand);
+ }
+
+ void Implements(char* List)
{
- Srv = new Server;
- Srv->AddCommand("SILENCE",handle_silence,0,0,"m_silence.so");
+ List[I_OnUserQuit] = List[I_On005Numeric] = List[I_OnUserPreNotice] = List[I_OnUserPreMessage] = 1;
}
- virtual void OnUserQuit(userrec* user, std::string reason)
+ virtual void OnUserQuit(userrec* user, const std::string &reason)
{
// when the user quits tidy up any silence list they might have just to keep things tidy
// and to prevent a HONKING BIG MEMORY LEAK!
- silencelist* sl = (silencelist*)user->GetExt("silence_list");
+ silencelist* sl;
+ user->GetExt("silence_list", sl);
if (sl)
{
- delete sl;
+ DELETE(sl);
user->Shrink("silence_list");
}
}
output = output + " SILENCE=999";
}
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text)
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status)
{
// im not sure how unreal's silence operates but ours is sensible. It blocks notices and
// privmsgs from people on the silence list, directed privately at the user.
if (target_type == TYPE_USER)
{
userrec* u = (userrec*)dest;
- silencelist* sl = (silencelist*)u->GetExt("silence_list");
+ silencelist* sl;
+ u->GetExt("silence_list", sl);
if (sl)
{
for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
{
- irc::string listitem = c->c_str();
- irc::string target = user->nick;
- if (listitem == target)
+ irc::string listitem = c->c_str();
+ irc::string target = user->nick;
+ if (listitem == target)
{
return 1;
}
return 0;
}
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text)
- {
- if (target_type == TYPE_USER)
- {
- userrec* u = (userrec*)dest;
- silencelist* sl = (silencelist*)u->GetExt("silence_list");
- if (sl)
- {
- for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
- {
- irc::string listitem = c->c_str();
- irc::string target = user->nick;
- if (listitem == target)
- {
- return 1;
- }
- }
- }
- }
- return 0;
- }
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status)
+ {
+ return OnUserPreNotice(user,dest,target_type,text,status);
+ }
virtual ~ModuleSilence()
{
- delete Srv;
}
virtual Version GetVersion()
{
}
- virtual Module * CreateModule()
+ virtual Module * CreateModule(Server* Me)
{
- return new ModuleSilence;
+ return new ModuleSilence(Me);
}
};