* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
- * E-mail:
- * <brain@chatspike.net>
- * <Craig@chatspike.net>
- *
- * Written by Craig Edwards, Craig McLure, and others.
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
-using namespace std;
-
#include <stdio.h>
#include <string>
#include <vector>
/* $ModDesc: Provides support for the /SILENCE command */
-
// This typedef holds a silence list. Each user may or may not have a
// silencelist, if a silence list is empty for a user, he/she does not
// have one of these structures associated with their user record.
-typedef std::vector<std::string> silencelist;
+typedef std::map<irc::string, time_t> silencelist;
class cmd_silence : public command_t
{
public:
- cmd_silence (InspIRCd* Instance) : command_t(Instance,"SILENCE", 0, 0)
+ cmd_silence (InspIRCd* Instance) : command_t(Instance,"SILENCE", 0, 0)
{
this->source = "m_silence.so";
syntax = "{[+|-]<mask>}";
}
- void Handle (const char** parameters, int pcnt, userrec *user)
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user)
{
if (!pcnt)
{
// if the user has a silence list associated with their user record, show it
if (sl)
{
- for (silencelist::const_iterator c = sl->begin(); c < sl->end(); c++)
+ for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
{
- user->WriteServ("271 %s %s %s",user->nick, user->nick,c->c_str());
+ user->WriteServ("271 %s %s %s :%lu",user->nick, user->nick, c->first.c_str(), (unsigned long)c->second);
}
}
user->WriteServ("272 %s :End of Silence List",user->nick);
+
+ return CMD_SUCCESS;
}
else if (pcnt > 0)
{
{
if (sl->size())
{
- for (silencelist::iterator i = sl->begin(); i != sl->end(); i++)
- {
- // search through for the item
- irc::string listitem = i->c_str();
- if (listitem == mask)
- {
- sl->erase(i);
- user->WriteServ("950 %s %s :Removed %s from silence list",user->nick, user->nick, mask.c_str());
- break;
- }
+ silencelist::iterator i = sl->find(mask.c_str());
+ if (i != sl->end())
+ {
+ sl->erase(i);
+ user->WriteServ("950 %s %s :Removed %s from silence list",user->nick, user->nick, mask.c_str());
}
}
else
if (!sl)
{
sl = new silencelist;
- user->Extend(std::string("silence_list"), sl);
+ user->Extend("silence_list", sl);
}
- for (silencelist::iterator n = sl->begin(); n != sl->end(); n++)
+ silencelist::iterator n = sl->find(mask.c_str());
+ if (n != sl->end())
{
- irc::string listitem = n->c_str();
- if (listitem == mask)
- {
- user->WriteServ("952 %s %s :%s is already on your silence list",user->nick, user->nick, mask.c_str());
- return;
- }
+ user->WriteServ("952 %s %s :%s is already on your silence list",user->nick, user->nick, mask.c_str());
+ return CMD_FAILURE;
}
- sl->push_back(mask);
+ sl->insert(std::make_pair<irc::string, time_t>(mask.c_str(), ServerInstance->Time()));
user->WriteServ("951 %s %s :Added %s to silence list",user->nick, user->nick, mask.c_str());
- return;
+ return CMD_SUCCESS;
}
}
- return;
+ return CMD_SUCCESS;
}
};
List[I_OnUserQuit] = List[I_On005Numeric] = List[I_OnUserPreNotice] = List[I_OnUserPreMessage] = 1;
}
- virtual void OnUserQuit(userrec* user, const std::string &reason)
+ virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message)
{
// when the user quits tidy up any silence list they might have just to keep things tidy
// and to prevent a HONKING BIG MEMORY LEAK!
output = output + " SILENCE=999";
}
- virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status)
+ virtual int OnUserPreNotice(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
{
// im not sure how unreal's silence operates but ours is sensible. It blocks notices and
// privmsgs from people on the silence list, directed privately at the user.
// channel messages are unaffected (ever tried to follow the flow of conversation in
// a channel when you've set an ignore on the two most talkative people?)
- if (target_type == TYPE_USER)
+ if ((target_type == TYPE_USER) && (IS_LOCAL(user)))
{
userrec* u = (userrec*)dest;
silencelist* sl;
{
for (silencelist::const_iterator c = sl->begin(); c != sl->end(); c++)
{
- if (match(user->GetFullHost(), c->c_str()))
+ if (match(user->GetFullHost(), c->first.c_str()))
{
return 1;
}
return 0;
}
- virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status)
+ virtual int OnUserPreMessage(userrec* user,void* dest,int target_type, std::string &text, char status, CUList &exempt_list)
{
- return OnUserPreNotice(user,dest,target_type,text,status);
+ return OnUserPreNotice(user,dest,target_type,text,status,exempt_list);
}
virtual ~ModuleSilence()
virtual Version GetVersion()
{
- return Version(1,0,0,1,VF_VENDOR);
+ return Version(1,1,0,1,VF_VENDOR,API_VERSION);
}
};