#pragma once
-class SpanningTreeUtilities;
-
/** Create a timer which recurs every second, we inherit from Timer.
* Timer is only one-shot however, so at the end of each Tick() we simply
* insert another of ourselves into the pending queue :)
*/
class CacheRefreshTimer : public Timer
{
- private:
- SpanningTreeUtilities *Utils;
public:
- CacheRefreshTimer(SpanningTreeUtilities* Util);
+ CacheRefreshTimer();
bool Tick(time_t TIME);
};