#include "servercommand.h"
#include "commandbuilder.h"
+#include "remoteuser.h"
+
+namespace SpanningTree
+{
+ class CommandAway;
+ class CommandNick;
+ class CommandPing;
+ class CommandPong;
+ class CommandServer;
+}
+
+using SpanningTree::CommandAway;
+using SpanningTree::CommandNick;
+using SpanningTree::CommandPing;
+using SpanningTree::CommandPong;
+using SpanningTree::CommandServer;
/** Handle /RCONNECT
*/
};
class TreeSocket;
+class FwdFJoinBuilder;
class CommandFJoin : public ServerCommand
{
/** Remove all modes from a channel, including statusmodes (+qaovh etc), simplemodes, parameter modes.
* This does not update the timestamp of the target channel, this must be done seperately.
*/
static void RemoveStatus(Channel* c);
- static void ApplyModeStack(User* srcuser, Channel* c, irc::modestacker& stack);
/**
* Lowers the TS on the given channel: removes all modes, unsets all extensions,
* @param newname The new name of the channel; must be the same or a case change of the current name
*/
static void LowerTS(Channel* chan, time_t TS, const std::string& newname);
- void ProcessModeUUIDPair(const std::string& item, TreeServer* sourceserver, Channel* chan, irc::modestacker* modestack);
+ void ProcessModeUUIDPair(const std::string& item, TreeServer* sourceserver, Channel* chan, Modes::ChangeList* modechangelist, FwdFJoinBuilder& fwdfjoin);
public:
CommandFJoin(Module* Creator) : ServerCommand(Creator, "FJOIN", 3) { }
CmdResult Handle(User* user, std::vector<std::string>& params);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_LOCALONLY; }
class Builder : public CmdBuilder
{
* a message or not
*/
static const size_t membid_max_digits = 20;
- static const size_t maxline = 480;
+ static const size_t maxline = 510;
std::string::size_type pos;
+ protected:
+ void add(Membership* memb, std::string::const_iterator mbegin, std::string::const_iterator mend);
+ bool has_room(std::string::size_type nummodes) const;
+
public:
- Builder(Channel* chan);
- void add(Membership* memb);
- bool has_room(Membership* memb) const;
+ Builder(Channel* chan, TreeServer* source = Utils->TreeRoot);
+ void add(Membership* memb)
+ {
+ add(memb, memb->modes.begin(), memb->modes.end());
+ }
+
+ bool has_room(Membership* memb) const
+ {
+ return has_room(memb->modes.size());
+ }
+
void clear();
const std::string& finalize();
};
RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_LOCALONLY; }
};
-class CommandAway : public UserOnlyServerCommand<CommandAway>
+class SpanningTree::CommandAway : public UserOnlyServerCommand<SpanningTree::CommandAway>
{
public:
- CommandAway(Module* Creator) : UserOnlyServerCommand<CommandAway>(Creator, "AWAY", 0, 2) { }
- CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& parameters);
+ CommandAway(Module* Creator) : UserOnlyServerCommand<SpanningTree::CommandAway>(Creator, "AWAY", 0, 2) { }
+ CmdResult HandleRemote(::RemoteUser* user, std::vector<std::string>& parameters);
class Builder : public CmdBuilder
{
RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
};
-class CommandNick : public UserOnlyServerCommand<CommandNick>
+class SpanningTree::CommandNick : public UserOnlyServerCommand<SpanningTree::CommandNick>
{
public:
- CommandNick(Module* Creator) : UserOnlyServerCommand<CommandNick>(Creator, "NICK", 2) { }
- CmdResult HandleRemote(RemoteUser* user, std::vector<std::string>& parameters);
+ CommandNick(Module* Creator) : UserOnlyServerCommand<SpanningTree::CommandNick>(Creator, "NICK", 2) { }
+ CmdResult HandleRemote(::RemoteUser* user, std::vector<std::string>& parameters);
};
-class CommandPing : public ServerCommand
+class SpanningTree::CommandPing : public ServerCommand
{
public:
CommandPing(Module* Creator) : ServerCommand(Creator, "PING", 1) { }
RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
};
-class CommandPong : public ServerOnlyServerCommand<CommandPong>
+class SpanningTree::CommandPong : public ServerOnlyServerCommand<SpanningTree::CommandPong>
{
public:
- CommandPong(Module* Creator) : ServerOnlyServerCommand<CommandPong>(Creator, "PONG", 1) { }
+ CommandPong(Module* Creator) : ServerOnlyServerCommand<SpanningTree::CommandPong>(Creator, "PONG", 1) { }
CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
};
-class CommandPush : public ServerCommand
-{
- public:
- CommandPush(Module* Creator) : ServerCommand(Creator, "PUSH", 2) { }
- CmdResult Handle(User* user, std::vector<std::string>& parameters);
- RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters) { return ROUTE_UNICAST(parameters[0]); }
-};
-
class CommandSave : public ServerCommand
{
public:
CmdResult Handle(User* user, std::vector<std::string>& parameters);
};
-class CommandServer : public ServerOnlyServerCommand<CommandServer>
+class SpanningTree::CommandServer : public ServerOnlyServerCommand<SpanningTree::CommandServer>
{
+ static void HandleExtra(TreeServer* newserver, const std::vector<std::string>& params);
+
public:
- CommandServer(Module* Creator) : ServerOnlyServerCommand<CommandServer>(Creator, "SERVER", 5) { }
+ CommandServer(Module* Creator) : ServerOnlyServerCommand<SpanningTree::CommandServer>(Creator, "SERVER", 3) { }
CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
class Builder : public CmdBuilder
{
+ void push_property(const char* key, const std::string& val)
+ {
+ push(key).push_raw('=').push_raw(val);
+ }
public:
Builder(TreeServer* server);
};
CmdResult Handle(User* user, std::vector<std::string>& parameters);
};
-class CommandBurst : public ServerOnlyServerCommand<CommandBurst>
-{
- public:
- CommandBurst(Module* Creator) : ServerOnlyServerCommand<CommandBurst>(Creator, "BURST") { }
- CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
-};
-
class CommandEndBurst : public ServerOnlyServerCommand<CommandEndBurst>
{
public:
};
};
+class CommandNum : public ServerOnlyServerCommand<CommandNum>
+{
+ public:
+ CommandNum(Module* Creator) : ServerOnlyServerCommand<CommandNum>(Creator, "NUM", 3) { }
+ CmdResult HandleServer(TreeServer* server, std::vector<std::string>& parameters);
+ RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters);
+
+ class Builder : public CmdBuilder
+ {
+ public:
+ Builder(SpanningTree::RemoteUser* target, const Numeric::Numeric& numeric);
+ };
+};
+
class SpanningTreeCommands
{
public:
CommandFHost fhost;
CommandFIdent fident;
CommandFName fname;
- CommandAway away;
+ SpanningTree::CommandAway away;
CommandAddLine addline;
CommandDelLine delline;
CommandEncap encap;
CommandIdle idle;
- CommandNick nick;
- CommandPing ping;
- CommandPong pong;
- CommandPush push;
+ SpanningTree::CommandNick nick;
+ SpanningTree::CommandPing ping;
+ SpanningTree::CommandPong pong;
CommandSave save;
- CommandServer server;
+ SpanningTree::CommandServer server;
CommandSQuit squit;
CommandSNONotice snonotice;
- CommandBurst burst;
CommandEndBurst endburst;
CommandSInfo sinfo;
+ CommandNum num;
SpanningTreeCommands(ModuleSpanningTree* module);
};