#include "treeserver.h"
#include "treesocket.h"
-CmdResult CommandIJoin::HandleRemote(const std::vector<std::string>& params, RemoteUser* user)
+CmdResult CommandIJoin::Handle(User* user, std::vector<std::string>& params)
{
Channel* chan = ServerInstance->FindChan(params[0]);
if (!chan)
return CMD_SUCCESS;
}
-CmdResult CommandResync::HandleServer(const std::vector<std::string>& params, FakeUser* user)
+CmdResult CommandResync::Handle(User* user, std::vector<std::string>& params)
{
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Resyncing " + params[0]);
Channel* chan = ServerInstance->FindChan(params[0]);