#include "link.h"
#include "treesocket.h"
#include "commands.h"
-#include "protocolinterface.h"
ModuleSpanningTree::ModuleSpanningTree()
: rconnect(this), rsquit(this), map(this)
, commands(NULL)
, currmembid(0)
, DNS(this, "DNS")
+ , loopCall(false)
+ , SplitInProgress(false)
{
}
fmode(module), ftopic(module), fhost(module), fident(module), fname(module),
away(module), addline(module), delline(module), encap(module), idle(module),
nick(module), ping(module), pong(module), push(module), save(module),
- server(module), squit(module), snonotice(module), version(module),
- burst(module), endburst(module)
+ server(module), squit(module), snonotice(module),
+ burst(module), endburst(module), sinfo(module)
{
}
{
void SetLocalUsersServer(Server* newserver)
{
+ // Does not change the server of quitting users because those are not in the list
+
ServerInstance->FakeClient->server = newserver;
const LocalUserList& list = ServerInstance->Users->local_users;
for (LocalUserList::const_iterator i = list.begin(); i != list.end(); ++i)
for (LocalUserList::iterator i = list.begin(); i != list.end(); ++i)
{
LocalUser* user = *i;
- for (UCListIter j = user->chans.begin(); j != user->chans.end(); ++j)
+ for (User::ChanList::iterator j = user->chans.begin(); j != user->chans.end(); ++j)
(*j)->id = 0;
}
}
Utils->TreeRoot = new TreeServer;
commands = new SpanningTreeCommands(this);
- delete ServerInstance->PI;
- ServerInstance->PI = new SpanningTreeProtocolInterface;
+ ServerInstance->PI = &protocolinterface;
delete ServerInstance->FakeClient->server;
SetLocalUsersServer(Utils->TreeRoot);
-
- loopCall = false;
- SplitInProgress = false;
-
- // update our local user count
- Utils->TreeRoot->UserCount = ServerInstance->Users->local_users.size();
}
void ModuleSpanningTree::ShowLinks(TreeServer* Current, User* user, int hops)
{
// They did, send a ping to them
s->SetNextPingTime(curtime + Utils->PingFreq);
- s->GetSocket()->WriteLine(":" + ServerInstance->Config->GetSID() + " PING " + s->GetID());
+ s->GetSocket()->WriteLine(CmdBuilder("PING").push(s->GetID()));
s->LastPingMsec = ts;
}
else
// Pass to default VERSION handler.
return MOD_RES_PASSTHRU;
}
- std::string Version = found->GetVersion();
+
+ // If an oper wants to see the version then show the full version string instead of the normal,
+ // but only if it is non-empty.
+ // If it's empty it might be that the server is still syncing (full version hasn't arrived yet)
+ // or the server is a 2.0 server and does not send a full version.
+ bool showfull = ((user->IsOper()) && (!found->GetFullVersion().empty()));
+ const std::string& Version = (showfull ? found->GetFullVersion() : found->GetVersion());
user->WriteNumeric(RPL_VERSION, ":%s", Version.c_str());
}
else
CmdBuilder params(source, "KICK");
params.push_back(memb->chan->name);
params.push_back(memb->user->uuid);
+ // If a remote user is being kicked by us then send the membership id in the kick too
+ if (!IS_LOCAL(memb->user))
+ params.push_int(memb->id);
params.push_last(reason);
params.Broadcast();
}
void ModuleSpanningTree::ReadConfig(ConfigStatus& status)
{
+ // Did this rehash change the description of this server?
+ const std::string& newdesc = ServerInstance->Config->ServerDesc;
+ if (newdesc != Utils->TreeRoot->GetDesc())
+ {
+ // Broadcast a SINFO desc message to let the network know about the new description. This is the description
+ // string that is sent in the SERVER message initially and shown for example in WHOIS.
+ // We don't need to update the field itself in the Server object - the core does that.
+ CommandSInfo::Builder(Utils->TreeRoot, "desc", newdesc).Broadcast();
+ }
+
// Re-read config stuff
try
{
ModuleSpanningTree::~ModuleSpanningTree()
{
- delete ServerInstance->PI;
- ServerInstance->PI = new ProtocolInterface;
+ ServerInstance->PI = &ServerInstance->DefaultProtocolInterface;
Server* newsrv = new Server(ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
SetLocalUsersServer(newsrv);