* +------------------------------------+
*
* InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
{
I_OnPreCommand, I_OnGetServerDescription, I_OnUserInvite, I_OnPostLocalTopicChange,
I_OnWallops, I_OnUserNotice, I_OnUserMessage, I_OnBackgroundTimer,
- I_OnUserJoin, I_OnChangeLocalUserHost, I_OnChangeName, I_OnUserPart,
+ I_OnUserJoin, I_OnChangeLocalUserHost, I_OnChangeName, I_OnUserPart, I_OnUnloadModule,
I_OnUserQuit, I_OnUserPostNick, I_OnUserKick, I_OnRemoteKill, I_OnRehash,
- I_OnOper, I_OnAddLine, I_OnDelLine, I_ProtoSendMode, I_OnMode,
+ I_OnOper, I_OnAddLine, I_OnDelLine, I_ProtoSendMode, I_OnMode, I_OnLoadModule,
I_OnStats, I_ProtoSendMetaData, I_OnEvent, I_OnSetAway, I_OnPostCommand
};
- ServerInstance->Modules->Attach(eventlist, this, 27);
+ ServerInstance->Modules->Attach(eventlist, this, 29);
delete ServerInstance->PI;
ServerInstance->PI = new SpanningTreeProtocolInterface(this, Utils, ServerInstance);
+ loopCall = false;
for (std::vector<User*>::const_iterator i = ServerInstance->Users->local_users.begin(); i != ServerInstance->Users->local_users.end(); i++)
{
{
TreeServer *s = i->second;
+ // Fix for bug #792, do not ping servers that are not connected yet!
+ // Remote servers have Socket == NULL and local connected servers have
+ // Socket->LinkState == CONNECTED
+ if (s->GetSocket() && s->GetSocket()->GetLinkState() != CONNECTED)
+ continue;
+
// Now do PING checks on all servers
TreeServer *mts = Utils->BestRouteTo(s->GetID());
int ModuleSpanningTree::OnChangeLocalUserHost(User* user, const std::string &newhost)
{
+ if (user->registered != REG_ALL)
+ return 0;
+
std::deque<std::string> params;
params.push_back(newhost);
Utils->DoOneToMany(user->uuid,"FHOST",params);
// only occurs for local clients
if (user->registered != REG_ALL)
return;
+
std::deque<std::string> params;
params.push_back(gecos);
Utils->DoOneToMany(user->uuid,"FNAME",params);
void ModuleSpanningTree::OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent)
{
+ if (loopCall)
+ return;
if ((source) && (IS_LOCAL(source)))
{
std::deque<std::string> params;
void ModuleSpanningTree::OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason)
{
- if (!IS_LOCAL(source)) return; // Only start routing if we're origin.
+ if (!IS_LOCAL(source))
+ return; // Only start routing if we're origin.
+
std::deque<std::string> params;
params.push_back(":"+reason);
Utils->DoOneToMany(dest->uuid,"OPERQUIT",params);
Utils->ReadConfiguration(true);
}
+void ModuleSpanningTree::OnLoadModule(Module* mod, const std::string &name)
+{
+ this->RedoConfig(mod, name);
+}
+
+void ModuleSpanningTree::OnUnloadModule(Module* mod, const std::string &name)
+{
+ this->RedoConfig(mod, name);
+}
+
+void ModuleSpanningTree::RedoConfig(Module* mod, const std::string &name)
+{
+ /* If m_sha256.so is loaded (we use this for HMAC) or any module implementing a BufferedSocket interface is loaded,
+ * then we need to re-read our config again taking this into account.
+ */
+ modulelist* ml = ServerInstance->Modules->FindInterface("BufferedSocketHook");
+ bool IsBufferSocketModule = false;
+
+ /* Did we find any modules? */
+ if (ml && std::find(ml->begin(), ml->end(), mod) != ml->end())
+ IsBufferSocketModule = true;
+
+ if (name == "m_sha256.so" || IsBufferSocketModule)
+ {
+ Utils->ReadConfiguration(true);
+ }
+}
+
// note: the protocol does not allow direct umode +o except
// via NICK with 8 params. sending OPERTYPE infers +o modechange
// locally.
void ModuleSpanningTree::OnAddLine(User* user, XLine *x)
{
- if (!x->IsBurstable())
+ if (!x->IsBurstable() || loopCall)
return;
char data[MAXBUF];
}
}
-void ModuleSpanningTree::OnMode(User* user, void* dest, int target_type, const std::string &text)
+void ModuleSpanningTree::OnMode(User* user, void* dest, int target_type, const std::deque<std::string> &text, const std::deque<TranslateType> &translate)
{
if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
{
std::string command;
std::string output_text;
- ServerInstance->Parser->TranslateUIDs(TR_SPACENICKLIST, text, output_text);
+ ServerInstance->Parser->TranslateUIDs(translate, text, output_text);
if (target_type == TYPE_USER)
{
return 0;
}
-void ModuleSpanningTree::ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::string &modeline)
+void ModuleSpanningTree::ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::deque<std::string> &modeline, const std::deque<TranslateType> &translate)
{
TreeSocket* s = (TreeSocket*)opaque;
std::string output_text;
- ServerInstance->Parser->TranslateUIDs(TR_SPACENICKLIST, modeline, output_text);
+ ServerInstance->Parser->TranslateUIDs(translate, modeline, output_text);
if (target)
{
if (target_type == TYPE_USER)
{
User* u = (User*)target;
- s->WriteLine(std::string(":")+ServerInstance->Config->GetSID()+" FMODE "+u->uuid+" "+ConvToStr(u->age)+" "+output_text);
+ s->WriteLine(std::string(":")+ServerInstance->Config->GetSID()+" MODE "+u->uuid+" "+output_text);
}
else if (target_type == TYPE_CHANNEL)
{
*/
void ModuleSpanningTree::Prioritize()
{
- ServerInstance->Modules->SetPriority(this, PRIO_LAST);
+ ServerInstance->Modules->SetPriority(this, PRIORITY_LAST);
}
MODULE_INIT(ModuleSpanningTree)