params.push_back(ConvToStr(u->age));
params.Broadcast();
- u->ForceNickChange(u->uuid);
+ u->ChangeNick(u->uuid);
if (!bChangeRemote)
return 1;
* so other servers don't need to see the SAVE
*/
TreeSocket* sock = server->GetSocket();
- sock->WriteLine(":"+ServerInstance->Config->GetSID()+" SAVE "+remoteuid+" "+ ConvToStr(remotets));
+ sock->WriteLine(CmdBuilder("SAVE").push(remoteuid).push_int(remotets));
if (remote)
{
/* nick change collide. Force change their nick. */
- remote->ForceNickChange(remoteuid);
+ remote->ChangeNick(remoteuid);
}
if (!bChangeLocal)