#include "commands.h"
#include "utils.h"
-CmdResult CommandPong::HandleServer(TreeServer* server, std::vector<std::string>& params)
+CmdResult CommandPong::HandleServer(TreeServer* server, CommandBase::Params& params)
{
if (server->IsBursting())
{
if (params[0] == ServerInstance->Config->GetSID())
{
// PONG for us
- long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
- server->rtt = ts - server->LastPingMsec;
- server->SetPingFlag();
+ server->OnPong();
}
return CMD_SUCCESS;
}