/* Nothing in here, folks */
}
-void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached, int resultnum)
{
+ if (resultnum)
+ return;
+
/* Initiate the connection, now that we have an IP to use.
* Passing a hostname directly to InspSocket causes it to
* just bail and set its FD to -1.
else
{
/* Something barfed, show the opers */
- ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
- delete newsocket;
+ Utils->Creator->RemoteMessage(NULL, "CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
+ if (ServerInstance->SocketCull.find(newsocket) == ServerInstance->SocketCull.end())
+ ServerInstance->SocketCull[newsocket] = newsocket;
Utils->DoFailOver(&MyLink);
}
}
ServerInstance->AddResolver(snr, cached);
return;
}
- ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
+ Utils->Creator->RemoteMessage(NULL, "CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s", MyLink.Name.c_str(), errormessage.c_str() );
Utils->DoFailOver(&MyLink);
}