]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/resolvers.cpp
Fix a lot of calls to match() and uses of wildcard.h (which doesn't exist anymore...
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / resolvers.cpp
index 7c4282c42a06b752cd44cc26c7182a32ffb4c0a8..3ea6e2bdf1b0b0e0ff3a9bf5b6da4113a0191901 100644 (file)
@@ -2,7 +2,7 @@
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
  * See: http://www.inspircd.org/wiki/index.php/Credits
  *
  * This program is free but copyrighted software; see
@@ -15,7 +15,6 @@
 #include "commands/cmd_whois.h"
 #include "commands/cmd_stats.h"
 #include "socket.h"
-#include "wildcard.h"
 #include "xline.h"
 #include "transport.h"
 
 #include "m_spanningtree/link.h"
 #include "m_spanningtree/treesocket.h"
 
-/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+/* $ModDep: m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
 
 /** This class is used to resolve server hostnames during /connect and autoconnect.
- * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
  * resolver step first ourselves if we need it. This is totally nonblocking, and will
  * callback to OnLookupComplete or OnError when completed. Once it has completed we
  * will have an IP address which we can then use to continue our connection.
@@ -45,7 +44,7 @@ void ServernameResolver::OnLookupComplete(const std::string &result, unsigned in
                return;
 
        /* Initiate the connection, now that we have an IP to use.
-        * Passing a hostname directly to InspSocket causes it to
+        * Passing a hostname directly to BufferedSocket causes it to
         * just bail and set its FD to -1.
         */
        TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());