*/
#include "inspircd.h"
-#include "commands/cmd_whois.h"
-#include "commands/cmd_stats.h"
#include "socket.h"
#include "xline.h"
-#include "transport.h"
+#include "../transport.h"
-#include "m_spanningtree/resolvers.h"
-#include "m_spanningtree/main.h"
-#include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
-#include "m_spanningtree/link.h"
-#include "m_spanningtree/treesocket.h"
+#include "resolvers.h"
+#include "main.h"
+#include "utils.h"
+#include "treeserver.h"
+#include "link.h"
+#include "treesocket.h"
/* $ModDep: m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
/* Nothing in here, folks */
}
-void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached, int resultnum)
+void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
{
- if (resultnum)
- return;
-
/* Initiate the connection, now that we have an IP to use.
* Passing a hostname directly to BufferedSocket causes it to
* just bail and set its FD to -1.