]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/server.cpp
Use CommandBase::Params instead of std::vector<std::string>.
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / server.cpp
index 55bb98008736ecdd677df7deba397f6f3c818d6b..07004a1e8069468cc8031470d56080eb2ddc72a9 100644 (file)
-/*       +------------------------------------+
- *       | Inspire Internet Relay Chat Daemon |
- *       +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
+ *
+ *   Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ *   Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
  *
- *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * This file is part of InspIRCd.  InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
  *
- * This program is free but copyrighted software; see
- *            the file COPYING for details.
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
+ * details.
  *
- * ---------------------------------------------------
+ * You should have received a copy of the GNU General Public License
+ * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  */
 
+
 #include "inspircd.h"
-#include "commands/cmd_whois.h"
-#include "commands/cmd_stats.h"
-#include "socket.h"
-#include "wildcard.h"
-#include "xline.h"
-#include "transport.h"
-#include "socketengine.h"
-
-#include "m_spanningtree/main.h"
-#include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
-#include "m_spanningtree/link.h"
-#include "m_spanningtree/treesocket.h"
-#include "m_spanningtree/resolvers.h"
-#include "m_spanningtree/handshaketimer.h"
-
-/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+#include "modules/ssl.h"
+
+#include "main.h"
+#include "utils.h"
+#include "link.h"
+#include "treeserver.h"
+#include "treesocket.h"
+#include "commands.h"
 
 /*
  * Some server somewhere in the network introducing another server.
  *     -- w
  */
-bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
+CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, Params& params)
 {
-       if (params.size() < 5)
-       {
-               SendError("Protocol error - Missing SID");
-               return false;
-       }
-
-       std::string servername = params[0];
-       std::string password = params[1];
-       // hopcount is not used for a remote server, we calculate this ourselves
-       std::string sid = params[3];
-       std::string description = params[4];
-       TreeServer* ParentOfThis = Utils->FindServer(prefix);
+       const std::string& servername = params[0];
+       const std::string& sid = params[1];
+       const std::string& description = params.back();
+       TreeSocket* socket = ParentOfThis->GetSocket();
 
-       if (!ParentOfThis)
+       if (!InspIRCd::IsSID(sid))
        {
-               this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName());
-               return false;
+               socket->SendError("Invalid format server ID: "+sid+"!");
+               return CMD_FAILURE;
        }
-       if (!this->Instance->IsSID(sid))
+       TreeServer* CheckDupe = Utils->FindServer(servername);
+       if (CheckDupe)
        {
-               this->SendError("Invalid format server ID: "+sid+"!");
-               return false;
+               socket->SendError("Server "+servername+" already exists!");
+               ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
+               return CMD_FAILURE;
        }
-       TreeServer* CheckDupe = Utils->FindServer(servername);
+       CheckDupe = Utils->FindServer(sid);
        if (CheckDupe)
        {
-               this->SendError("Server "+CheckDupe->GetName()+" already exists!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
-               return false;
+               socket->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
+               ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
+               return CMD_FAILURE;
        }
 
+
        Link* lnk = Utils->FindLink(servername);
 
-       TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+       TreeServer* Node = new TreeServer(servername, description, sid, ParentOfThis, ParentOfThis->GetSocket(), lnk ? lnk->Hidden : false);
 
-       if (Node->DuplicateID())
-       {
-               this->SendError("Server ID "+servername+" already exists on the network!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
-               return false;
-       }
+       HandleExtra(Node, params);
 
-       ParentOfThis->AddChild(Node);
-       params[4] = ":" + params[4];
-       Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
-       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
-       return true;
+       ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
+       return CMD_SUCCESS;
 }
 
-
-/*
- * This is used after the other side of a connection has accepted our credentials.
- * They are then introducing themselves to us, BEFORE either of us burst. -- w
- */
-bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
+void CommandServer::HandleExtra(TreeServer* newserver, Params& params)
 {
-       if (params.size() < 5)
+       for (CommandBase::Params::const_iterator i = params.begin() + 2; i != params.end() - 1; ++i)
        {
-               SendError("Protocol error - Missing SID");
-               return false;
-       }
-
-       irc::string servername = params[0].c_str();
-       std::string sname = params[0];
-       std::string password = params[1];
-       std::string sid = params[3];
-       std::string description = params[4];
-       int hops = atoi(params[2].c_str());
+               const std::string& prop = *i;
+               std::string::size_type p = prop.find('=');
 
-       this->InboundServerName = sname;
-       this->InboundDescription = description;
-       this->InboundSID = sid;
+               std::string key = prop;
+               std::string val;
+               if (p != std::string::npos)
+               {
+                       key.erase(p);
+                       val.assign(prop, p+1, std::string::npos);
+               }
 
-       if (!sentcapab)
-               this->SendCapabilities();
+               if (key == "burst")
+                       newserver->BeginBurst(ConvToNum<uint64_t>(val));
+       }
+}
 
-       if (hops)
+Link* TreeSocket::AuthRemote(const CommandBase::Params& params)
+{
+       if (params.size() < 5)
        {
-               this->SendError("Server too far away for authentication");
-               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
-               return false;
+               SendError("Protocol error - Not enough parameters for SERVER command");
+               return NULL;
        }
 
-       if (!this->Instance->IsSID(sid))
+       const std::string& sname = params[0];
+       const std::string& password = params[1];
+       const std::string& sid = params[3];
+       const std::string& description = params.back();
+
+       this->SendCapabilities(2);
+
+       if (!ServerInstance->IsSID(sid))
        {
                this->SendError("Invalid format server ID: "+sid+"!");
-               return false;
+               return NULL;
        }
 
-       for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+       for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
        {
-               if (x->Name != servername && x->Name != "*") // open link allowance
+               Link* x = *i;
+               if ((!stdalgo::string::equalsci(x->Name, sname)) && (x->Name != "*")) // open link allowance
                        continue;
 
-               if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
-                       (x->RecvPass != password && this->GetTheirChallenge().empty()))
+               if (!ComparePass(*x, password))
                {
-                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
+                       ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
                        continue;
                }
 
-               TreeServer* CheckDupe = Utils->FindServer(sname);
-               if (CheckDupe)
+               if (!CheckDuplicate(sname, sid))
+                       return NULL;
+
+               ServerInstance->SNO->WriteToSnoMask('l',"Verified server connection " + linkID + " ("+description+")");
+
+               const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this);
+               if (ssliohook)
                {
-                       this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
-                       return false;
+                       std::string ciphersuite;
+                       ssliohook->GetCiphersuite(ciphersuite);
+                       ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str());
                }
 
+               return x;
+       }
+
+       this->SendError("Mismatched server name or password (check the other server's snomask output for details - e.g. umode +s +Ll)");
+       ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+       return NULL;
+}
+
+/*
+ * This is used after the other side of a connection has accepted our credentials.
+ * They are then introducing themselves to us, BEFORE either of us burst. -- w
+ */
+bool TreeSocket::Outbound_Reply_Server(CommandBase::Params& params)
+{
+       const Link* x = AuthRemote(params);
+       if (x)
+       {
                /*
                 * They're in WAIT_AUTH_2 (having accepted our credentials).
                 * Set our state to CONNECTED (since everything's peachy so far) and send our
@@ -153,125 +161,74 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
                 * While we're at it, create a treeserver object so we know about them.
                 *   -- w
                 */
-               this->LinkState = CONNECTED;
-
-               TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
-
-               if (Node->DuplicateID())
-               {
-                       this->SendError("Server ID "+sid+" already exists on the network!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
-                       return false;
-               }
-
-               Utils->TreeRoot->AddChild(Node);
-               params[4] = ":" + params[4];
-
+               FinishAuth(params[0], params[3], params.back(), x->Hidden);
 
-               /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
-               params[1] = "*";
-               Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
-
-               Node->bursting = true;
-               this->DoBurst(Node);
                return true;
        }
 
-       this->SendError("Invalid credentials");
-       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;
 }
 
-/*
- * Someone else is attempting to connect to us if this is called. Validate their credentials etc.
- *             -- w
- */
-bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
+bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid)
 {
-       if (params.size() < 5)
+       // Check if the server name is not in use by a server that's already fully connected
+       TreeServer* CheckDupe = Utils->FindServer(sname);
+       if (CheckDupe)
        {
-               SendError("Protocol error - Missing SID");
+               std::string pname = CheckDupe->GetParent() ? CheckDupe->GetParent()->GetName() : "<ourself>";
+               SendError("Server "+sname+" already exists on server "+pname+"!");
+               ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+pname);
                return false;
        }
 
-       irc::string servername = params[0].c_str();
-       std::string sname = params[0];
-       std::string password = params[1];
-       std::string sid = params[3];
-       std::string description = params[4];
-       int hops = atoi(params[2].c_str());
-
-       this->InboundServerName = sname;
-       this->InboundDescription = description;
-       this->InboundSID = sid;
-
-       if (!sentcapab)
-               this->SendCapabilities();
+       // Check if the id is not in use by a server that's already fully connected
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Looking for dupe SID %s", sid.c_str());
+       CheckDupe = Utils->FindServerID(sid);
 
-       if (hops)
+       if (CheckDupe)
        {
-               this->SendError("Server too far away for authentication");
-               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+               this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
+               ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
+                               "' already exists on server "+CheckDupe->GetName());
                return false;
        }
 
-       if (!this->Instance->IsSID(sid))
-       {
-               this->SendError("Invalid format server ID: "+sid+"!");
-               return false;
-       }
+       return true;
+}
 
-       for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+/*
+ * Someone else is attempting to connect to us if this is called. Validate their credentials etc.
+ *             -- w
+ */
+bool TreeSocket::Inbound_Server(CommandBase::Params& params)
+{
+       const Link* x = AuthRemote(params);
+       if (x)
        {
-               if (x->Name != servername && x->Name != "*") // open link allowance
-                       continue;
-
-               if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
-                       (x->RecvPass != password && this->GetTheirChallenge().empty()))
-               {
-                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
-                       continue;
-               }
-
-               /* Check for fully initialized instances of the server by id */
-               Instance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
-               TreeServer* CheckDupeSID = Utils->FindServerID(sid);
+               // Save these for later, so when they accept our credentials (indicated by BURST) we remember them
+               this->capab->hidden = x->Hidden;
+               this->capab->sid = params[3];
+               this->capab->description = params.back();
+               this->capab->name = params[0];
 
-               if (CheckDupeSID)
-               {
-                       this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
-                                       "' already exists on server "+CheckDupeSID->GetName());
-                       return false;
-               }
-
-               /* Now check for fully initialized instances of the server by name */
-               TreeServer* CheckDupe = Utils->FindServer(sname);
-               if (CheckDupe)
-               {
-                       this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
-                       return false;
-               }
-
-               this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
-               if (this->Hook)
-               {
-                       std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
-                       this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
-               }
-
-               // this is good. Send our details: Our server name and description and hopcount of 0,
+               // Send our details: Our server name and description and hopcount of 0,
                // along with the sendpass from this block.
-               this->SendCapabilities();
-               this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
+               this->WriteLine("SERVER "+ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+ServerInstance->Config->ServerDesc);
+
                // move to the next state, we are now waiting for THEM.
                this->LinkState = WAIT_AUTH_2;
                return true;
        }
 
-       this->SendError("Invalid credentials");
-       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;
 }
 
+CommandServer::Builder::Builder(TreeServer* server)
+       : CmdBuilder(server->GetParent()->GetID(), "SERVER")
+{
+       push(server->GetName());
+       push(server->GetID());
+       if (server->IsBursting())
+               push_property("burst", ConvToStr(server->StartBurst));
+       push_last(server->GetDesc());
+}