#include "inspircd.h"
+#include "modules/ssl.h"
#include "main.h"
#include "utils.h"
* Some server somewhere in the network introducing another server.
* -- w
*/
-CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, std::vector<std::string>& params)
+CmdResult CommandServer::HandleServer(TreeServer* ParentOfThis, Params& params)
{
const std::string& servername = params[0];
const std::string& sid = params[1];
return CMD_SUCCESS;
}
-void CommandServer::HandleExtra(TreeServer* newserver, const std::vector<std::string>& params)
+void CommandServer::HandleExtra(TreeServer* newserver, Params& params)
{
- for (std::vector<std::string>::const_iterator i = params.begin() + 2; i != params.end() - 1; ++i)
+ for (CommandBase::Params::const_iterator i = params.begin() + 2; i != params.end() - 1; ++i)
{
const std::string& prop = *i;
std::string::size_type p = prop.find('=');
}
if (key == "burst")
- newserver->BeginBurst(ConvToInt(val));
+ newserver->BeginBurst(ConvToNum<uint64_t>(val));
}
}
-Link* TreeSocket::AuthRemote(const parameterlist& params)
+Link* TreeSocket::AuthRemote(const CommandBase::Params& params)
{
if (params.size() < 5)
{
return NULL;
}
- irc::string servername = params[0].c_str();
const std::string& sname = params[0];
const std::string& password = params[1];
const std::string& sid = params[3];
for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); i++)
{
Link* x = *i;
- if (x->Name != servername && x->Name != "*") // open link allowance
+ if ((!stdalgo::string::equalsci(x->Name, sname)) && (x->Name != "*")) // open link allowance
continue;
if (!ComparePass(*x, password))
return NULL;
ServerInstance->SNO->WriteToSnoMask('l',"Verified server connection " + linkID + " ("+description+")");
+
+ const SSLIOHook* const ssliohook = SSLIOHook::IsSSL(this);
+ if (ssliohook)
+ {
+ std::string ciphersuite;
+ ssliohook->GetCiphersuite(ciphersuite);
+ ServerInstance->SNO->WriteToSnoMask('l', "Negotiated ciphersuite %s on link %s", ciphersuite.c_str(), x->Name.c_str());
+ }
+
return x;
}
* This is used after the other side of a connection has accepted our credentials.
* They are then introducing themselves to us, BEFORE either of us burst. -- w
*/
-bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms)
+bool TreeSocket::Outbound_Reply_Server(CommandBase::Params& params)
{
const Link* x = AuthRemote(params);
if (x)
bool TreeSocket::CheckDuplicate(const std::string& sname, const std::string& sid)
{
- /* Check for fully initialized instances of the server by name */
+ // Check if the server name is not in use by a server that's already fully connected
TreeServer* CheckDupe = Utils->FindServer(sname);
if (CheckDupe)
{
return false;
}
- /* Check for fully initialized instances of the server by id */
+ // Check if the id is not in use by a server that's already fully connected
ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Looking for dupe SID %s", sid.c_str());
CheckDupe = Utils->FindServerID(sid);
* Someone else is attempting to connect to us if this is called. Validate their credentials etc.
* -- w
*/
-bool TreeSocket::Inbound_Server(parameterlist ¶ms)
+bool TreeSocket::Inbound_Server(CommandBase::Params& params)
{
const Link* x = AuthRemote(params);
if (x)