* Some server somewhere in the network introducing another server.
* -- w
*/
-bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> ¶ms)
+bool TreeSocket::RemoteServer(const std::string &prefix, parameterlist ¶ms)
{
if (params.size() < 5)
{
* This is used after the other side of a connection has accepted our credentials.
* They are then introducing themselves to us, BEFORE either of us burst. -- w
*/
-bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> ¶ms)
+bool TreeSocket::Outbound_Reply_Server(parameterlist ¶ms)
{
if (params.size() < 5)
{
* Someone else is attempting to connect to us if this is called. Validate their credentials etc.
* -- w
*/
-bool TreeSocket::Inbound_Server(std::deque<std::string> ¶ms)
+bool TreeSocket::Inbound_Server(parameterlist ¶ms)
{
if (params.size() < 5)
{