]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/server.cpp
Fix total mess of makefile dependency macros (all depending on stuff they dont NEED...
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / server.cpp
index cbbc7190a8345915cdc3b517544a0f5843e260fe..40e12b03a1302b5ffb02c0bff09a0cc4656ebe87 100644 (file)
 
 #include "m_spanningtree/main.h"
 #include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
 #include "m_spanningtree/link.h"
+#include "m_spanningtree/treeserver.h"
 #include "m_spanningtree/treesocket.h"
-#include "m_spanningtree/resolvers.h"
-#include "m_spanningtree/handshaketimer.h"
 
-/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+/* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h m_spanningtree/link.h */
 
 /*
  * Some server somewhere in the network introducing another server.
@@ -48,9 +46,10 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string>
        std::string sid = params[3];
        std::string description = params[4];
        TreeServer* ParentOfThis = Utils->FindServer(prefix);
+
        if (!ParentOfThis)
        {
-               this->SendError("Protocol error - Introduced remote server from unknown server "+prefix);
+               this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName());
                return false;
        }
        if (!this->Instance->IsSID(sid))
@@ -61,8 +60,8 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string>
        TreeServer* CheckDupe = Utils->FindServer(servername);
        if (CheckDupe)
        {
-               this->SendError("Server "+servername+" already exists!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
+               this->SendError("Server "+CheckDupe->GetName()+" already exists!");
+               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
                return false;
        }
 
@@ -72,15 +71,15 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string>
 
        if (Node->DuplicateID())
        {
-               this->SendError("Server ID "+sid+" already exists on the network!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, server ID already exists on the network. Closing link with " + prefix);
+               this->SendError("Server ID "+servername+" already exists on the network!");
+               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
                return false;
        }
 
        ParentOfThis->AddChild(Node);
        params[4] = ":" + params[4];
        Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
-       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
+       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
        return true;
 }
 
@@ -126,44 +125,57 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
 
        for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
        {
-               if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+               if (x->Name != servername && x->Name != "*") // open link allowance
+                       continue;
+
+               if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
+                       (x->RecvPass != password && this->GetTheirChallenge().empty()))
+               {
+                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
+                       continue;
+               }
+
+               TreeServer* CheckDupe = Utils->FindServer(sname);
+               if (CheckDupe)
+               {
+                       this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+                       return false;
+               }
+
+               /*
+                * They're in WAIT_AUTH_2 (having accepted our credentials).
+                * Set our state to CONNECTED (since everything's peachy so far) and send our
+                * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
+                *
+                * While we're at it, create a treeserver object so we know about them.
+                *   -- w
+                */
+               this->LinkState = CONNECTED;
+
+               TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
+
+               if (Node->DuplicateID())
                {
-                       TreeServer* CheckDupe = Utils->FindServer(sname);
-                       if (CheckDupe)
-                       {
-                               this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
-                               return false;
-                       }
-
-                       /*
-                        * They're in WAIT_AUTH_2 (having accepted our credentials).
-                        * Set our state to CONNECTED (since everything's peachy so far) and send our
-                        * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
-                        *
-                        * While we're at it, create a treeserver object so we know about them.
-                        *   -- w
-                        */
-                       this->LinkState = CONNECTED;
-
-                       TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
-
-                       if (Node->DuplicateID())
-                       {
-                               this->SendError("Server ID "+sid+" already exists on the network!");
-                               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
-                               return false;
-                       }
-
-                       Utils->TreeRoot->AddChild(Node);
-                       params[4] = ":" + params[4];
-                       Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
-                       Node->bursting = true;
-                       this->DoBurst(Node);
-                       return true;
+                       this->SendError("Server ID "+sid+" already exists on the network!");
+                       this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
+                       return false;
                }
+
+               Utils->TreeRoot->AddChild(Node);
+               params[4] = ":" + params[4];
+
+
+               /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
+               params[1] = "*";
+               Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
+
+               Node->bursting = true;
+               this->DoBurst(Node);
+               return true;
        }
-       this->SendError("Invalid credentials");
+
+       this->SendError("Invalid credentials (check the other server's linking snomask for more information)");
        this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;
 }
@@ -209,41 +221,53 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
 
        for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
        {
-               if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty()))))
+               if (x->Name != servername && x->Name != "*") // open link allowance
+                       continue;
+
+               if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
+                       (x->RecvPass != password && this->GetTheirChallenge().empty()))
+               {
+                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
+                       continue;
+               }
+
+               /* Check for fully initialized instances of the server by id */
+               Instance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
+               TreeServer* CheckDupeSID = Utils->FindServerID(sid);
+
+               if (CheckDupeSID)
+               {
+                       this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
+                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
+                                       "' already exists on server "+CheckDupeSID->GetName());
+                       return false;
+               }
+
+               /* Now check for fully initialized instances of the server by name */
+               TreeServer* CheckDupe = Utils->FindServer(sname);
+               if (CheckDupe)
+               {
+                       this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
+                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+                       return false;
+               }
+
+               this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
+               if (this->Hook)
                {
-                       /* Check for fully initialized instances of the server by id */
-                       Instance->Log(DEBUG,"Looking for dupe SID %s", sid.c_str());
-                       TreeServer* CheckDupeSID = Utils->FindServerID(sid);
-                       if (CheckDupeSID)
-                       {
-                               this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
-                               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
-                                               "' already exists on server "+CheckDupeSID->GetName());
-                               return false;
-                       }
-                       /* Now check for fully initialized instances of the server by name */
-                       TreeServer* CheckDupe = Utils->FindServer(sname);
-                       if (CheckDupe)
-                       {
-                               this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
-                               return false;
-                       }
-                       this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
-                       if (this->Hook)
-                       {
-                               std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
-                               this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
-                       }
-
-                       // this is good. Send our details: Our server name and description and hopcount of 0,
-                       // along with the sendpass from this block.
-                       this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
-                       // move to the next state, we are now waiting for THEM.
-                       this->LinkState = WAIT_AUTH_2;
-                       return true;
+                       std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
+                       this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
                }
+
+               // this is good. Send our details: Our server name and description and hopcount of 0,
+               // along with the sendpass from this block.
+               this->SendCapabilities();
+               this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
+               // move to the next state, we are now waiting for THEM.
+               this->LinkState = WAIT_AUTH_2;
+               return true;
        }
+
        this->SendError("Invalid credentials");
        this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;