]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/server.cpp
Change /CHECK <#channel> to correctly report timestamp since it might have been TS...
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / server.cpp
index 40e12b03a1302b5ffb02c0bff09a0cc4656ebe87..5f2e38aa0920ed3d18d4e79c8c5146db52c034bb 100644 (file)
@@ -2,7 +2,7 @@
  *       | Inspire Internet Relay Chat Daemon |
  *       +------------------------------------+
  *
- *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
+ *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
  * See: http://www.inspircd.org/wiki/index.php/Credits
  *
  * This program is free but copyrighted software; see
@@ -15,7 +15,6 @@
 #include "commands/cmd_whois.h"
 #include "commands/cmd_stats.h"
 #include "socket.h"
-#include "wildcard.h"
 #include "xline.h"
 #include "transport.h"
 #include "socketengine.h"
@@ -52,7 +51,7 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string>
                this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName());
                return false;
        }
-       if (!this->Instance->IsSID(sid))
+       if (!this->ServerInstance->IsSID(sid))
        {
                this->SendError("Invalid format server ID: "+sid+"!");
                return false;
@@ -61,25 +60,25 @@ bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string>
        if (CheckDupe)
        {
                this->SendError("Server "+CheckDupe->GetName()+" already exists!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
+               this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
                return false;
        }
 
        Link* lnk = Utils->FindLink(servername);
 
-       TreeServer *Node = new TreeServer(this->Utils, this->Instance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
+       TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
 
        if (Node->DuplicateID())
        {
-               this->SendError("Server ID "+servername+" already exists on the network!");
-               this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
+               this->SendError("Server ID "+servername+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
+               this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
                return false;
        }
 
        ParentOfThis->AddChild(Node);
        params[4] = ":" + params[4];
        Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
-       this->Instance->SNO->WriteToSnoMask('l',"Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
+       this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
        return true;
 }
 
@@ -113,11 +112,11 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
        if (hops)
        {
                this->SendError("Server too far away for authentication");
-               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+               this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
                return false;
        }
 
-       if (!this->Instance->IsSID(sid))
+       if (!this->ServerInstance->IsSID(sid))
        {
                this->SendError("Invalid format server ID: "+sid+"!");
                return false;
@@ -131,7 +130,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
                if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
                        (x->RecvPass != password && this->GetTheirChallenge().empty()))
                {
-                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
                        continue;
                }
 
@@ -139,7 +138,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
                if (CheckDupe)
                {
                        this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
                        return false;
                }
 
@@ -153,12 +152,14 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
                 */
                this->LinkState = CONNECTED;
 
-               TreeServer *Node = new TreeServer(this->Utils, this->Instance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
+               Utils->timeoutlist.erase(this);
+
+               TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
 
                if (Node->DuplicateID())
                {
-                       this->SendError("Server ID "+sid+" already exists on the network!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
+                       this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
                        return false;
                }
 
@@ -168,7 +169,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
 
                /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
                params[1] = "*";
-               Utils->DoOneToAllButSender(Instance->Config->GetSID(),"SERVER",params,sname);
+               Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname);
 
                Node->bursting = true;
                this->DoBurst(Node);
@@ -176,7 +177,7 @@ bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
        }
 
        this->SendError("Invalid credentials (check the other server's linking snomask for more information)");
-       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+       this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;
 }
 
@@ -209,11 +210,11 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
        if (hops)
        {
                this->SendError("Server too far away for authentication");
-               this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
+               this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
                return false;
        }
 
-       if (!this->Instance->IsSID(sid))
+       if (!this->ServerInstance->IsSID(sid))
        {
                this->SendError("Invalid format server ID: "+sid+"!");
                return false;
@@ -227,49 +228,49 @@ bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
                if (!ComparePass(this->MakePass(x->RecvPass, this->GetOurChallenge()), password) &&
                        (x->RecvPass != password && this->GetTheirChallenge().empty()))
                {
-                       this->Instance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
                        continue;
                }
 
                /* Check for fully initialized instances of the server by id */
-               Instance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
+               ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
                TreeServer* CheckDupeSID = Utils->FindServerID(sid);
 
                if (CheckDupeSID)
                {
-                       this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
+                       this->SendError("Server ID "+CheckDupeSID->GetID()+" already exists on server "+CheckDupeSID->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupeSID->GetID()+
                                        "' already exists on server "+CheckDupeSID->GetName());
                        return false;
                }
 
-               /* Now check for fully initialized instances of the server by name */
+               /* Now check for fully initialized ServerInstances of the server by name */
                TreeServer* CheckDupe = Utils->FindServer(sname);
                if (CheckDupe)
                {
                        this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
-                       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
                        return false;
                }
 
-               this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
+               this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
                if (this->Hook)
                {
                        std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
-                       this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
+                       this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
                }
 
                // this is good. Send our details: Our server name and description and hopcount of 0,
                // along with the sendpass from this block.
                this->SendCapabilities();
-               this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+Instance->Config->GetSID()+" :"+this->Instance->Config->ServerDesc);
+               this->WriteLine(std::string("SERVER ")+this->ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+this->ServerInstance->Config->ServerDesc);
                // move to the next state, we are now waiting for THEM.
                this->LinkState = WAIT_AUTH_2;
                return true;
        }
 
        this->SendError("Invalid credentials");
-       this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
+       this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
        return false;
 }