#pragma once
+#include "utils.h"
+#include "treeserver.h"
+
+/** Base class for server-to-server commands that may have a (remote) user source or server source.
+ */
class ServerCommand : public CommandBase
{
public:
virtual RouteDescriptor GetRouting(User* user, const std::vector<std::string>& parameters);
};
+/** Base class for server-to-server command handlers which are only valid if their source is a user.
+ * When a server sends a command of this type and the source is a server (sid), the link is aborted.
+ */
+template <class T>
+class UserOnlyServerCommand : public ServerCommand
+{
+ public:
+ UserOnlyServerCommand(Module* Creator, const std::string& Name, unsigned int MinPara = 0, unsigned int MaxPara = 0)
+ : ServerCommand(Creator, Name, MinPara, MaxPara) { }
+
+ CmdResult Handle(User* user, std::vector<std::string>& parameters)
+ {
+ RemoteUser* remoteuser = IS_REMOTE(user);
+ if (!remoteuser)
+ return CMD_INVALID;
+ return static_cast<T*>(this)->HandleRemote(remoteuser, parameters);
+ }
+};
+
+/** Base class for server-to-server command handlers which are only valid if their source is a server.
+ * When a server sends a command of this type and the source is a user (uuid), the link is aborted.
+ */
+template <class T>
+class ServerOnlyServerCommand : public ServerCommand
+{
+ public:
+ ServerOnlyServerCommand(Module* Creator, const std::string& Name, unsigned int MinPara = 0, unsigned int MaxPara = 0)
+ : ServerCommand(Creator, Name, MinPara, MaxPara) { }
+
+ CmdResult Handle(User* user, std::vector<std::string>& parameters)
+ {
+ if (!IS_SERVER(user))
+ return CMD_INVALID;
+ TreeServer* server = TreeServer::Get(user);
+ return static_cast<T*>(this)->HandleServer(server, parameters);
+ }
+};
+
class ServerCommandManager
{
typedef TR1NS::unordered_map<std::string, ServerCommand*> ServerCommandMap;