* Timer is only one-shot however, so at the end of each Tick() we simply
* insert another of ourselves into the pending queue :)
*/
-class TimeSyncTimer : public Timer
-{
- private:
- InspIRCd *Instance;
- ModuleSpanningTree *Module;
- public:
- TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
- virtual void Tick(time_t TIME);
-};
-
class CacheRefreshTimer : public Timer
{
private: