-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2007 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2007-2008 Craig Edwards <craigedwards@brainbox.cc>
+ * Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+
#include "inspircd.h"
-#include "configreader.h"
-#include "users.h"
-#include "channels.h"
-#include "modules.h"
-#include "commands/cmd_whois.h"
-#include "commands/cmd_stats.h"
-#include "socket.h"
-#include "wildcard.h"
#include "xline.h"
-#include "transport.h"
-
-#include "m_spanningtree/utils.h"
-#include "m_spanningtree/treeserver.h"
-
-/* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */
+#include "main.h"
+#include "modules/spanningtree.h"
-TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance) : ServerInstance(Instance), Utils(Util)
-{
- Parent = NULL;
- ServerName.clear();
- ServerDesc.clear();
- VersionString.clear();
- UserCount = OperCount = 0;
- rtt = LastPing = 0;
- Hidden = false;
- VersionString = ServerInstance->GetVersionString();
-}
+#include "utils.h"
+#include "treeserver.h"
/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
-TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util)
+TreeServer::TreeServer()
+ : Server(ServerInstance->Config->ServerName)
+ , Parent(NULL), Route(NULL), ServerDesc(ServerInstance->Config->ServerDesc)
+ , VersionString(ServerInstance->GetVersionString()), Socket(NULL), sid(ServerInstance->Config->GetSID()), ServerUser(ServerInstance->FakeClient)
+ , age(ServerInstance->Time()), Warned(false), bursting(false), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(false)
{
- Parent = NULL;
- VersionString.clear();
- UserCount = ServerInstance->UserCount();
- OperCount = ServerInstance->OperCount();
- VersionString = ServerInstance->GetVersionString();
- Route = NULL;
- Socket = NULL; /* Fix by brain */
- rtt = LastPing = 0;
- Hidden = false;
AddHashEntry();
}
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
-TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide)
- : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide)
+TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const std::string& id, TreeServer* Above, TreeSocket* Sock, bool Hide)
+ : Server(Name)
+ , Parent(Above), ServerDesc(Desc), Socket(Sock), sid(id), ServerUser(new FakeUser(id, this))
+ , age(ServerInstance->Time()), Warned(false), bursting(true), UserCount(0), OperCount(0), rtt(0), Hidden(Hide)
{
- VersionString.clear();
- UserCount = OperCount = 0;
- this->SetNextPingTime(time(NULL) + Utils->PingFreq);
- this->SetPingFlag();
- rtt = LastPing = 0;
+ CheckULine();
+ SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
+ SetPingFlag();
+
+ long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+ this->StartBurst = ts;
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s started bursting at time %lu", sid.c_str(), ts);
+
/* find the 'route' for this server (e.g. the one directly connected
* to the local server, which we can use to reach it)
*
this->AddHashEntry();
}
-std::string& TreeServer::GetID()
+const std::string& TreeServer::GetID()
{
return sid;
}
-void TreeServer::SetID(const std::string &id)
+void TreeServer::FinishBurstInternal()
{
- sid = id;
- server_hash::iterator iter = Utils->sidlist.find(sid);
- if (iter == Utils->sidlist.end())
- Utils->sidlist[sid] = this;
- else
- throw CoreException("Server ID '"+id+"' already exists!");
+ this->bursting = false;
+ SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
+ SetPingFlag();
+ for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
+ {
+ TreeServer* child = *i;
+ child->FinishBurstInternal();
+ }
+}
+
+void TreeServer::FinishBurst()
+{
+ FinishBurstInternal();
+ ServerInstance->XLines->ApplyLines();
+ long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+ unsigned long bursttime = ts - this->StartBurst;
+ ServerInstance->SNO->WriteToSnoMask(Parent == Utils->TreeRoot ? 'l' : 'L', "Received end of netburst from \2%s\2 (burst time: %lu %s)",
+ GetName().c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
+ AddServerEvent(Utils->Creator, GetName());
}
int TreeServer::QuitUsers(const std::string &reason)
{
- const char* reason_s = reason.c_str();
- std::vector<userrec*> time_to_die;
- for (user_hash::iterator n = ServerInstance->clientlist->begin(); n != ServerInstance->clientlist->end(); n++)
+ std::string publicreason = ServerInstance->Config->HideSplits ? "*.net *.split" : reason;
+
+ const user_hash& users = *ServerInstance->Users->clientlist;
+ unsigned int original_size = users.size();
+ for (user_hash::const_iterator i = users.begin(); i != users.end(); )
{
- if (!strcmp(n->second->server, this->ServerName.c_str()))
- {
- time_to_die.push_back(n->second);
- }
+ User* user = i->second;
+ // Increment the iterator now because QuitUser() removes the user from the container
+ ++i;
+ if (user->server == this)
+ ServerInstance->Users->QuitUser(user, publicreason, &reason);
}
- for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
- {
- userrec* a = (userrec*)*n;
- if (!IS_LOCAL(a))
- {
- if (ServerInstance->Config->HideSplits)
- userrec::QuitUser(ServerInstance, a, "*.net *.split", reason_s);
- else
- userrec::QuitUser(ServerInstance, a, reason_s);
+ return original_size - users.size();
+}
- if (this->Utils->quiet_bursts)
- ServerInstance->GlobalCulls.MakeSilent(a);
- }
+void TreeServer::CheckULine()
+{
+ uline = silentuline = false;
+ std::map<irc::string, bool>::iterator it = ServerInstance->Config->ulines.find(GetName().c_str());
+ if (it != ServerInstance->Config->ulines.end())
+ {
+ uline = true;
+ silentuline = it->second;
}
- return time_to_die.size();
}
/** This method is used to add the structure to the
*/
void TreeServer::AddHashEntry()
{
- server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
- if (iter == Utils->serverlist.end())
- Utils->serverlist[this->ServerName.c_str()] = this;
-}
-
-/** This method removes the reference to this object
- * from the hash_map which is used for linear searches.
- * It is only called by the default destructor.
- */
-void TreeServer::DelHashEntry()
-{
- server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
- if (iter != Utils->serverlist.end())
- Utils->serverlist.erase(iter);
+ Utils->serverlist[GetName()] = this;
+ Utils->sidlist[sid] = this;
}
/** These accessors etc should be pretty self-
return Route;
}
-std::string TreeServer::GetName()
-{
- return ServerName.c_str();
-}
-
-std::string TreeServer::GetDesc()
+const std::string& TreeServer::GetDesc()
{
return ServerDesc;
}
-std::string TreeServer::GetVersion()
+const std::string& TreeServer::GetVersion()
{
return VersionString;
}
LastPingWasGood = true;
}
-int TreeServer::GetUserCount()
-{
- return UserCount;
-}
-
-void TreeServer::AddUserCount()
-{
- UserCount++;
-}
-
-void TreeServer::DelUserCount()
-{
- UserCount--;
-}
-
-int TreeServer::GetOperCount()
-{
- return OperCount;
-}
-
TreeSocket* TreeServer::GetSocket()
{
return Socket;
VersionString = Version;
}
-unsigned int TreeServer::ChildCount()
-{
- return Children.size();
-}
-
-TreeServer* TreeServer::GetChild(unsigned int n)
-{
- if (n < Children.size())
- {
- /* Make sure they cant request
- * an out-of-range object. After
- * all we know what these programmer
- * types are like *grin*.
- */
- return Children[n];
- }
- else
- {
- return NULL;
- }
-}
-
void TreeServer::AddChild(TreeServer* Child)
{
Children.push_back(Child);
bool TreeServer::DelChild(TreeServer* Child)
{
- for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
+ std::vector<TreeServer*>::iterator it = std::find(Children.begin(), Children.end(), Child);
+ if (it != Children.end())
{
- if (*a == Child)
- {
- Children.erase(a);
- return true;
- }
+ Children.erase(it);
+ return true;
}
return false;
}
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
-bool TreeServer::Tidy()
+void TreeServer::Tidy()
{
- bool stillchildren = true;
- while (stillchildren)
+ while (1)
{
- stillchildren = false;
- for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
- {
- TreeServer* s = (TreeServer*)*a;
- s->Tidy();
- Children.erase(a);
- DELETE(s);
- stillchildren = true;
- break;
- }
+ std::vector<TreeServer*>::iterator a = Children.begin();
+ if (a == Children.end())
+ return;
+ TreeServer* s = *a;
+ s->Tidy();
+ s->cull();
+ Children.erase(a);
+ delete s;
}
- return true;
+}
+
+CullResult TreeServer::cull()
+{
+ if (!IsRoot())
+ ServerUser->cull();
+ return classbase::cull();
}
TreeServer::~TreeServer()
{
/* We'd better tidy up after ourselves, eh? */
- this->DelHashEntry();
+ if (!IsRoot())
+ delete ServerUser;
- server_hash::iterator iter = Utils->sidlist.find(GetID());
- if (iter != Utils->sidlist.end())
- Utils->sidlist.erase(iter);
+ Utils->sidlist.erase(sid);
+ Utils->serverlist.erase(GetName());
}
-
-