* no socket associated with it. Its version string is our own local version.
*/
TreeServer::TreeServer()
- : Parent(NULL), Route(NULL), ServerName(ServerInstance->Config->ServerName), ServerDesc(ServerInstance->Config->ServerDesc)
- , VersionString(ServerInstance->GetVersionString()), Socket(NULL), sid(ServerInstance->Config->GetSID()), ServerUser(ServerInstance->FakeClient)
- , age(ServerInstance->Time()), Warned(false), bursting(false), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(false)
+ : Server(ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc)
+ , Parent(NULL), Route(NULL)
+ , VersionString(ServerInstance->GetVersionString())
+ , fullversion(ServerInstance->GetVersionString(true))
+ , Socket(NULL), sid(ServerInstance->Config->GetSID()), behind_bursting(0), ServerUser(ServerInstance->FakeClient)
+ , age(ServerInstance->Time()), Warned(false), UserCount(ServerInstance->Users.GetLocalUsers().size())
+ , OperCount(0), rtt(0), StartBurst(0), Hidden(false)
{
AddHashEntry();
}
* its ping counters so that it will be pinged one minute from now.
*/
TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const std::string& id, TreeServer* Above, TreeSocket* Sock, bool Hide)
- : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock), sid(id), ServerUser(new FakeUser(id, Name))
- , age(ServerInstance->Time()), Warned(false), bursting(true), UserCount(0), OperCount(0), rtt(0), Hidden(Hide)
+ : Server(Name, Desc)
+ , Parent(Above), Socket(Sock), sid(id), behind_bursting(Parent->behind_bursting), ServerUser(new FakeUser(id, this))
+ , age(ServerInstance->Time()), Warned(false), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(Hide)
{
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "New server %s behind_bursting %u", GetName().c_str(), behind_bursting);
+ CheckULine();
SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
SetPingFlag();
- long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
- this->StartBurst = ts;
- ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s started bursting at time %lu", sid.c_str(), ts);
-
/* find the 'route' for this server (e.g. the one directly connected
* to the local server, which we can use to reach it)
*
*/
this->AddHashEntry();
+ Parent->AddChild(this);
+}
+
+void TreeServer::BeginBurst(unsigned long startms)
+{
+ behind_bursting++;
+
+ unsigned long now = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+ // If the start time is in the future (clocks are not synced) then use current time
+ if ((!startms) || (startms > now))
+ startms = now;
+ this->StartBurst = startms;
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s started bursting at time %lu behind_bursting %u", sid.c_str(), startms, behind_bursting);
}
const std::string& TreeServer::GetID()
void TreeServer::FinishBurstInternal()
{
- this->bursting = false;
- SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
- SetPingFlag();
+ // Check is needed because 1202 protocol servers don't send the bursting state of a server, so servers
+ // introduced during a netburst may later send ENDBURST which would normally decrease this counter
+ if (behind_bursting > 0)
+ behind_bursting--;
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "FinishBurstInternal() %s behind_bursting %u", GetName().c_str(), behind_bursting);
+
+ if (!IsBehindBursting())
+ {
+ SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
+ SetPingFlag();
+ }
for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
{
TreeServer* child = *i;
void TreeServer::FinishBurst()
{
- FinishBurstInternal();
ServerInstance->XLines->ApplyLines();
long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
unsigned long bursttime = ts - this->StartBurst;
ServerInstance->SNO->WriteToSnoMask(Parent == Utils->TreeRoot ? 'l' : 'L', "Received end of netburst from \2%s\2 (burst time: %lu %s)",
- ServerName.c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
- AddServerEvent(Utils->Creator, ServerName);
+ GetName().c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
+ AddServerEvent(Utils->Creator, GetName());
+
+ StartBurst = 0;
+ FinishBurstInternal();
+}
+
+void TreeServer::SQuitChild(TreeServer* server, const std::string& reason)
+{
+ DelServerEvent(Utils->Creator, server->GetName());
+ DelChild(server);
+
+ if (IsRoot())
+ {
+ // Server split from us, generate a SQUIT message and broadcast it
+ ServerInstance->SNO->WriteGlobalSno('l', "Server \002" + server->GetName() + "\002 split: " + reason);
+ CmdBuilder("SQUIT").push(server->GetID()).push_last(reason).Broadcast();
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('L', "Server \002" + server->GetName() + "\002 split from server \002" + GetName() + "\002 with reason: " + reason);
+ }
+
+ int num_lost_servers = 0;
+ int num_lost_users = 0;
+ const std::string quitreason = GetName() + " " + server->GetName();
+
+ ModuleSpanningTree* st = Utils->Creator;
+ st->SplitInProgress = true;
+ server->SQuitInternal(quitreason, num_lost_servers, num_lost_users);
+ st->SplitInProgress = false;
+
+ ServerInstance->SNO->WriteToSnoMask(IsRoot() ? 'l' : 'L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.",
+ num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
+
+ server->Tidy();
+
+ // No-op if the socket is already closed (i.e. it called us)
+ if (server->IsLocal())
+ server->GetSocket()->Close();
+
+ server->cull();
+ delete server;
+}
+
+void TreeServer::SQuitInternal(const std::string& reason, int& num_lost_servers, int& num_lost_users)
+{
+ ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s lost in split", GetName().c_str());
+
+ for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
+ {
+ TreeServer* server = *i;
+ server->SQuitInternal(reason, num_lost_servers, num_lost_users);
+ }
+
+ num_lost_servers++;
+ num_lost_users += QuitUsers(reason);
+ RemoveHash();
}
int TreeServer::QuitUsers(const std::string &reason)
{
std::string publicreason = ServerInstance->Config->HideSplits ? "*.net *.split" : reason;
- const user_hash& users = *ServerInstance->Users->clientlist;
+ const user_hash& users = ServerInstance->Users->GetUsers();
unsigned int original_size = users.size();
for (user_hash::const_iterator i = users.begin(); i != users.end(); )
{
User* user = i->second;
// Increment the iterator now because QuitUser() removes the user from the container
++i;
- if (user->server == ServerName)
+ if (user->server == this)
ServerInstance->Users->QuitUser(user, publicreason, &reason);
}
return original_size - users.size();
}
+void TreeServer::CheckULine()
+{
+ uline = silentuline = false;
+
+ ConfigTagList tags = ServerInstance->Config->ConfTags("uline");
+ for (ConfigIter i = tags.first; i != tags.second; ++i)
+ {
+ ConfigTag* tag = i->second;
+ std::string server = tag->getString("server");
+ if (!strcasecmp(server.c_str(), GetName().c_str()))
+ {
+ if (this->IsRoot())
+ {
+ ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Servers should not uline themselves (at " + tag->getTagLocation() + ")");
+ return;
+ }
+
+ uline = true;
+ silentuline = tag->getBool("silent");
+ break;
+ }
+ }
+}
+
/** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
void TreeServer::AddHashEntry()
{
- Utils->serverlist[ServerName] = this;
+ Utils->serverlist[GetName()] = this;
Utils->sidlist[sid] = this;
}
return Route;
}
-const std::string& TreeServer::GetDesc()
-{
- return ServerDesc;
-}
-
const std::string& TreeServer::GetVersion()
{
return VersionString;
/* We'd better tidy up after ourselves, eh? */
if (!IsRoot())
delete ServerUser;
+}
+void TreeServer::RemoveHash()
+{
Utils->sidlist.erase(sid);
- Utils->serverlist.erase(ServerName);
+ Utils->serverlist.erase(GetName());
}