]> git.netwichtig.de Git - user/henk/code/inspircd.git/blobdiff - src/modules/m_spanningtree/treeserver.cpp
Convert the spanningtree events to use the new cross-module event system
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treeserver.cpp
index 3d57b1314f15ff15a3be5d3b6b1159b9bbc66339..6ebce07f95cf3a2c38a83f23816acd2f66d7920b 100644 (file)
 TreeServer::TreeServer()
        : Server(ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc)
        , Parent(NULL), Route(NULL)
-       , VersionString(ServerInstance->GetVersionString()), Socket(NULL), sid(ServerInstance->Config->GetSID()), ServerUser(ServerInstance->FakeClient)
-       , age(ServerInstance->Time()), Warned(false), bursting(false), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(false)
+       , VersionString(ServerInstance->GetVersionString())
+       , fullversion(ServerInstance->GetVersionString(true))
+       , Socket(NULL), sid(ServerInstance->Config->GetSID()), behind_bursting(0), isdead(false)
+       , pingtimer(this)
+       , ServerUser(ServerInstance->FakeClient)
+       , age(ServerInstance->Time()), UserCount(ServerInstance->Users.GetLocalUsers().size())
+       , OperCount(0), rtt(0), StartBurst(0), Hidden(false)
 {
        AddHashEntry();
 }
@@ -47,16 +52,15 @@ TreeServer::TreeServer()
  */
 TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const std::string& id, TreeServer* Above, TreeSocket* Sock, bool Hide)
        : Server(Name, Desc)
-       , Parent(Above), Socket(Sock), sid(id), ServerUser(new FakeUser(id, this))
-       , age(ServerInstance->Time()), Warned(false), bursting(true), UserCount(0), OperCount(0), rtt(0), Hidden(Hide)
+       , Parent(Above), Socket(Sock), sid(id), behind_bursting(Parent->behind_bursting), isdead(false)
+       , pingtimer(this)
+       , ServerUser(new FakeUser(id, this))
+       , age(ServerInstance->Time()), UserCount(0), OperCount(0), rtt(0), StartBurst(0), Hidden(Hide)
 {
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "New server %s behind_bursting %u", GetName().c_str(), behind_bursting);
        CheckULine();
-       SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
-       SetPingFlag();
 
-       long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
-       this->StartBurst = ts;
-       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s started bursting at time %lu", sid.c_str(), ts);
+       ServerInstance->Timers.AddTimer(&pingtimer);
 
        /* find the 'route' for this server (e.g. the one directly connected
         * to the local server, which we can use to reach it)
@@ -110,18 +114,29 @@ TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const s
         */
 
        this->AddHashEntry();
+       Parent->Children.push_back(this);
 }
 
-const std::string& TreeServer::GetID()
+void TreeServer::BeginBurst(unsigned long startms)
 {
-       return sid;
+       behind_bursting++;
+
+       unsigned long now = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
+       // If the start time is in the future (clocks are not synced) then use current time
+       if ((!startms) || (startms > now))
+               startms = now;
+       this->StartBurst = startms;
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s started bursting at time %lu behind_bursting %u", sid.c_str(), startms, behind_bursting);
 }
 
 void TreeServer::FinishBurstInternal()
 {
-       this->bursting = false;
-       SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
-       SetPingFlag();
+       // Check is needed because 1202 protocol servers don't send the bursting state of a server, so servers
+       // introduced during a netburst may later send ENDBURST which would normally decrease this counter
+       if (behind_bursting > 0)
+               behind_bursting--;
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "FinishBurstInternal() %s behind_bursting %u", GetName().c_str(), behind_bursting);
+
        for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
        {
                TreeServer* child = *i;
@@ -131,16 +146,67 @@ void TreeServer::FinishBurstInternal()
 
 void TreeServer::FinishBurst()
 {
-       FinishBurstInternal();
        ServerInstance->XLines->ApplyLines();
        long ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
        unsigned long bursttime = ts - this->StartBurst;
        ServerInstance->SNO->WriteToSnoMask(Parent == Utils->TreeRoot ? 'l' : 'L', "Received end of netburst from \2%s\2 (burst time: %lu %s)",
                GetName().c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
-       AddServerEvent(Utils->Creator, GetName());
+       FOREACH_MOD_CUSTOM(Utils->Creator->GetEventProvider(), SpanningTreeEventListener, OnServerLink, (GetName()));
+
+       StartBurst = 0;
+       FinishBurstInternal();
+}
+
+void TreeServer::SQuitChild(TreeServer* server, const std::string& reason)
+{
+       FOREACH_MOD_CUSTOM(Utils->Creator->GetEventProvider(), SpanningTreeEventListener, OnServerSplit, (server->GetName()));
+       stdalgo::erase(Children, server);
+
+       if (IsRoot())
+       {
+               // Server split from us, generate a SQUIT message and broadcast it
+               ServerInstance->SNO->WriteGlobalSno('l', "Server \002" + server->GetName() + "\002 split: " + reason);
+               CmdBuilder("SQUIT").push(server->GetID()).push_last(reason).Broadcast();
+       }
+       else
+       {
+               ServerInstance->SNO->WriteToSnoMask('L', "Server \002" + server->GetName() + "\002 split from server \002" + GetName() + "\002 with reason: " + reason);
+       }
+
+       unsigned int num_lost_servers = 0;
+       server->SQuitInternal(num_lost_servers);
+
+       const std::string quitreason = GetName() + " " + server->GetName();
+       unsigned int num_lost_users = QuitUsers(quitreason);
+
+       ServerInstance->SNO->WriteToSnoMask(IsRoot() ? 'l' : 'L', "Netsplit complete, lost \002%u\002 user%s on \002%u\002 server%s.",
+               num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
+
+       // No-op if the socket is already closed (i.e. it called us)
+       if (server->IsLocal())
+               server->GetSocket()->Close();
+
+       // Add the server to the cull list, the servers behind it are handled by cull() and the destructor
+       ServerInstance->GlobalCulls.AddItem(server);
 }
 
-int TreeServer::QuitUsers(const std::string &reason)
+void TreeServer::SQuitInternal(unsigned int& num_lost_servers)
+{
+       ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "Server %s lost in split", GetName().c_str());
+
+       for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
+       {
+               TreeServer* server = *i;
+               server->SQuitInternal(num_lost_servers);
+       }
+
+       // Mark server as dead
+       isdead = true;
+       num_lost_servers++;
+       RemoveHash();
+}
+
+unsigned int TreeServer::QuitUsers(const std::string& reason)
 {
        std::string publicreason = ServerInstance->Config->HideSplits ? "*.net *.split" : reason;
 
@@ -151,7 +217,8 @@ int TreeServer::QuitUsers(const std::string &reason)
                User* user = i->second;
                // Increment the iterator now because QuitUser() removes the user from the container
                ++i;
-               if (user->server == this)
+               TreeServer* server = TreeServer::Get(user);
+               if (server->IsDead())
                        ServerInstance->Users->QuitUser(user, publicreason, &reason);
        }
        return original_size - users.size();
@@ -191,92 +258,15 @@ void TreeServer::AddHashEntry()
        Utils->sidlist[sid] = this;
 }
 
-/** These accessors etc should be pretty self-
- * explanitory.
- */
-TreeServer* TreeServer::GetRoute()
-{
-       return Route;
-}
-
-const std::string& TreeServer::GetVersion()
-{
-       return VersionString;
-}
-
-void TreeServer::SetNextPingTime(time_t t)
-{
-       this->NextPing = t;
-       LastPingWasGood = false;
-}
-
-time_t TreeServer::NextPingTime()
-{
-       return NextPing;
-}
-
-bool TreeServer::AnsweredLastPing()
-{
-       return LastPingWasGood;
-}
-
-void TreeServer::SetPingFlag()
-{
-       LastPingWasGood = true;
-}
-
-TreeSocket* TreeServer::GetSocket()
-{
-       return Socket;
-}
-
-TreeServer* TreeServer::GetParent()
-{
-       return Parent;
-}
-
-void TreeServer::SetVersion(const std::string &Version)
-{
-       VersionString = Version;
-}
-
-void TreeServer::AddChild(TreeServer* Child)
-{
-       Children.push_back(Child);
-}
-
-bool TreeServer::DelChild(TreeServer* Child)
-{
-       std::vector<TreeServer*>::iterator it = std::find(Children.begin(), Children.end(), Child);
-       if (it != Children.end())
-       {
-               Children.erase(it);
-               return true;
-       }
-       return false;
-}
-
-/** Removes child nodes of this node, and of that node, etc etc.
- * This is used during netsplits to automatically tidy up the
- * server tree. It is slow, we don't use it for much else.
- */
-void TreeServer::Tidy()
+CullResult TreeServer::cull()
 {
-       while (1)
+       // Recursively cull all servers that are under us in the tree
+       for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
        {
-               std::vector<TreeServer*>::iterator a = Children.begin();
-               if (a == Children.end())
-                       return;
-               TreeServer* s = *a;
-               s->Tidy();
-               s->cull();
-               Children.erase(a);
-               delete s;
+               TreeServer* server = *i;
+               server->cull();
        }
-}
 
-CullResult TreeServer::cull()
-{
        if (!IsRoot())
                ServerUser->cull();
        return classbase::cull();
@@ -284,9 +274,20 @@ CullResult TreeServer::cull()
 
 TreeServer::~TreeServer()
 {
-       /* We'd better tidy up after ourselves, eh? */
+       // Recursively delete all servers that are under us in the tree first
+       for (ChildServers::const_iterator i = Children.begin(); i != Children.end(); ++i)
+               delete *i;
+
+       // Delete server user unless it's us
        if (!IsRoot())
                delete ServerUser;
+}
+
+void TreeServer::RemoveHash()
+{
+       // XXX: Erase server from UserManager::uuidlist now, to allow sid reuse in the current main loop
+       // iteration, before the cull list is applied
+       ServerInstance->Users->uuidlist.erase(sid);
 
        Utils->sidlist.erase(sid);
        Utils->serverlist.erase(GetName());