* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
- * InspIRCd: (C) 2002-2008 InspIRCd Development Team
- * See: http://www.inspircd.org/wiki/index.php/Credits
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
SpanningTreeUtilities* Utils; /* Utility class */
std::string sid; /* Server ID */
- bool DupError; /* True if the server ID is duplicated (!) */
/** Set server ID
* @param id Server ID
void SetID(const std::string &id);
public:
+ time_t age;
bool Warned; /* True if we've warned opers about high latency on this server */
-
- /** We don't use this constructor. Its a dummy, and won't cause any insertion
- * of the TreeServer into the hash_map. See below for the two we DO use.
- */
- TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &id);
+ bool bursting; /* whether or not this server is bursting */
/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id);
-
+
/** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
time_t NextPingTime();
- /** Time of last ping used to calculate this->rtt below
- */
- time_t LastPing;
-
/** Last ping time in microseconds, used to calculate round trip time
*/
unsigned long LastPingMsec;
*/
unsigned long rtt;
+ /** When we recieved BURST from this server, used to calculate total burst time at ENDBURST.
+ */
+ unsigned long StartBurst;
+
/** True if this server is hidden
*/
bool Hidden;
*/
std::string& GetID();
- /** True on duplicate server ID (server not usable)
+ /** Marks a server as having finished bursting and performs appropriate actions.
*/
- bool DuplicateID();
+ void FinishBurst();
+ /** Recursive call for child servers */
+ void FinishBurstInternal();
/** Destructor
*/