-/* +------------------------------------+\r * | Inspire Internet Relay Chat Daemon |\r * +------------------------------------+\r *\r * InspIRCd: (C) 2002-2007 InspIRCd Development Team\r * See: http://www.inspircd.org/wiki/index.php/Credits\r *\r * This program is free but copyrighted software; see\r * the file COPYING for details.\r *\r * ---------------------------------------------------\r */\r\r#ifndef __TREESERVER_H__\r#define __TREESERVER_H__\r\r/** Each server in the tree is represented by one class of\r * type TreeServer. A locally connected TreeServer can\r * have a class of type TreeSocket associated with it, for\r * remote servers, the TreeSocket entry will be NULL.\r * Each server also maintains a pointer to its parent\r * (NULL if this server is ours, at the top of the tree)\r * and a pointer to its "Route" (see the comments in the\r * constructors below), and also a dynamic list of pointers\r * to its children which can be iterated recursively\r * if required. Creating or deleting objects of type\r i* TreeServer automatically maintains the hash_map of\r * TreeServer items, deleting and inserting them as they\r * are created and destroyed.\r */\rclass TreeServer : public classbase\r{\r InspIRCd* ServerInstance; /* Creator */\r TreeServer* Parent; /* Parent entry */\r TreeServer* Route; /* Route entry */\r std::vector<TreeServer*> Children; /* List of child objects */\r irc::string ServerName; /* Server's name */\r std::string ServerDesc; /* Server's description */\r std::string VersionString; /* Version string or empty string */\r int UserCount; /* Not used in this version */\r int OperCount; /* Not used in this version */\r TreeSocket* Socket; /* For directly connected servers this points at the socket object */\r time_t NextPing; /* After this time, the server should be PINGed*/\r bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */\r SpanningTreeUtilities* Utils; /* Utility class */\r\r public:\r\r bool Warned; /* True if we've warned opers about high latency on this server */\r\r /** We don't use this constructor. Its a dummy, and won't cause any insertion\r * of the TreeServer into the hash_map. See below for the two we DO use.\r */\r TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);\r\r /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which\r * represents our own server. Therefore, it has no route, no parent, and\r * no socket associated with it. Its version string is our own local version.\r */\r TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);\r \r /** When we create a new server, we call this constructor to initialize it.\r * This constructor initializes the server's Route and Parent, and sets up\r * its ping counters so that it will be pinged one minute from now.\r */\r TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);\r\r int QuitUsers(const std::string &reason);\r\r /** This method is used to add the structure to the\r * hash_map for linear searches. It is only called\r * by the constructors.\r */\r void AddHashEntry();\r\r /** This method removes the reference to this object\r * from the hash_map which is used for linear searches.\r * It is only called by the default destructor.\r */\r void DelHashEntry();\r\r /** Get route.\r * The 'route' is defined as the locally-\r * connected server which can be used to reach this server.\r */\r TreeServer* GetRoute();\r\r /** Get server name\r */\r std::string GetName();\r\r /** Get server description (GECOS)\r */\r std::string GetDesc();\r\r /** Get server version string\r */\r std::string GetVersion();\r\r /** Set time we are next due to ping this server\r */\r void SetNextPingTime(time_t t);\r\r /** Get the time we are next due to ping this server\r */\r time_t NextPingTime();\r\r /** Time of last ping used to calculate this->rtt below\r */\r time_t LastPing;\r\r /** Round trip time of last ping\r */\r time_t rtt;\r\r /** True if this server is hidden\r */\r bool Hidden;\r\r /** True if the server answered their last ping\r */\r bool AnsweredLastPing();\r\r /** Set the server as responding to its last ping\r */\r void SetPingFlag();\r\r /** Get the number of users on this server for MAP\r */\r int GetUserCount();\r\r /** Increment the user counter\r */\r void AddUserCount();\r\r /** Decrement the user counter\r */\r void DelUserCount();\r\r /** Get the oper count for this server\r */\r int GetOperCount();\r\r /** Get the TreeSocket pointer for local servers.\r * For remote servers, this returns NULL.\r */\r TreeSocket* GetSocket();\r\r /** Get the parent server.\r * For the root node, this returns NULL.\r */\r TreeServer* GetParent();\r\r /** Set the server version string\r */\r void SetVersion(const std::string &Version);\r\r /** Return number of child servers\r */\r unsigned int ChildCount();\r\r /** Return a child server indexed 0..n\r */\r TreeServer* GetChild(unsigned int n);\r\r /** Add a child server\r */\r void AddChild(TreeServer* Child);\r\r /** Delete a child server, return false if it didn't exist.\r */\r bool DelChild(TreeServer* Child);\r\r /** Removes child nodes of this node, and of that node, etc etc.\r * This is used during netsplits to automatically tidy up the\r * server tree. It is slow, we don't use it for much else.\r */\r bool Tidy();\r\r /** Destructor\r */\r ~TreeServer();\r\r};\r\r#endif\r
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2009 InspIRCd Development Team
+ * See: http://wiki.inspircd.org/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESERVER_H__
+#define __TREESERVER_H__
+
+/** Each server in the tree is represented by one class of
+ * type TreeServer. A locally connected TreeServer can
+ * have a class of type TreeSocket associated with it, for
+ * remote servers, the TreeSocket entry will be NULL.
+ * Each server also maintains a pointer to its parent
+ * (NULL if this server is ours, at the top of the tree)
+ * and a pointer to its "Route" (see the comments in the
+ * constructors below), and also a dynamic list of pointers
+ * to its children which can be iterated recursively
+ * if required. Creating or deleting objects of type
+ i* TreeServer automatically maintains the hash_map of
+ * TreeServer items, deleting and inserting them as they
+ * are created and destroyed.
+ */
+class TreeServer : public classbase
+{
+ InspIRCd* ServerInstance; /* Creator */
+ TreeServer* Parent; /* Parent entry */
+ TreeServer* Route; /* Route entry */
+ std::vector<TreeServer*> Children; /* List of child objects */
+ irc::string ServerName; /* Server's name */
+ std::string ServerDesc; /* Server's description */
+ std::string VersionString; /* Version string or empty string */
+ unsigned int ServerUserCount; /* How many users are on this server? [note: doesn't care about +i] */
+ unsigned int ServerOperCount; /* How many opers are on this server? */
+ TreeSocket* Socket; /* For directly connected servers this points at the socket object */
+ time_t NextPing; /* After this time, the server should be PINGed*/
+ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
+ SpanningTreeUtilities* Utils; /* Utility class */
+ std::string sid; /* Server ID */
+
+ /** Set server ID
+ * @param id Server ID
+ * @throws CoreException on duplicate ID
+ */
+ void SetID(const std::string &id);
+
+ public:
+
+ bool Warned; /* True if we've warned opers about high latency on this server */
+ bool bursting; /* whether or not this server is bursting */
+
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
+ * of the TreeServer into the hash_map. See below for the two we DO use.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &id);
+
+ /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id);
+
+ /** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id, TreeServer* Above, TreeSocket* Sock, bool Hide);
+
+ int QuitUsers(const std::string &reason);
+
+ /** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+ void AddHashEntry();
+
+ /** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+ void DelHashEntry();
+
+ /** Get route.
+ * The 'route' is defined as the locally-
+ * connected server which can be used to reach this server.
+ */
+ TreeServer* GetRoute();
+
+ /** Get server name
+ */
+ std::string GetName();
+
+ /** Get server description (GECOS)
+ */
+ std::string GetDesc();
+
+ /** Get server version string
+ */
+ std::string GetVersion();
+
+ /** Set time we are next due to ping this server
+ */
+ void SetNextPingTime(time_t t);
+
+ /** Get the time we are next due to ping this server
+ */
+ time_t NextPingTime();
+
+ /** Last ping time in microseconds, used to calculate round trip time
+ */
+ unsigned long LastPingMsec;
+
+ /** Round trip time of last ping
+ */
+ unsigned long rtt;
+
+ /** When we recieved BURST from this server, used to calculate total burst time at ENDBURST.
+ */
+ unsigned long StartBurst;
+
+ /** True if this server is hidden
+ */
+ bool Hidden;
+
+ /** True if the server answered their last ping
+ */
+ bool AnsweredLastPing();
+
+ /** Set the server as responding to its last ping
+ */
+ void SetPingFlag();
+
+ /** Get the number of users on this server.
+ */
+ unsigned int GetUserCount();
+
+ /** Increment or decrement the user count by diff.
+ */
+ void SetUserCount(int diff);
+
+ /** Gets the numbers of opers on this server.
+ */
+ unsigned int GetOperCount();
+
+ /** Increment or decrement the oper count by diff.
+ */
+ void SetOperCount(int diff);
+
+ /** Get the TreeSocket pointer for local servers.
+ * For remote servers, this returns NULL.
+ */
+ TreeSocket* GetSocket();
+
+ /** Get the parent server.
+ * For the root node, this returns NULL.
+ */
+ TreeServer* GetParent();
+
+ /** Set the server version string
+ */
+ void SetVersion(const std::string &Version);
+
+ /** Return number of child servers
+ */
+ unsigned int ChildCount();
+
+ /** Return a child server indexed 0..n
+ */
+ TreeServer* GetChild(unsigned int n);
+
+ /** Add a child server
+ */
+ void AddChild(TreeServer* Child);
+
+ /** Delete a child server, return false if it didn't exist.
+ */
+ bool DelChild(TreeServer* Child);
+
+ /** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+ bool Tidy();
+
+ /** Get server ID
+ */
+ std::string& GetID();
+
+ /** Marks a server as having finished bursting and performs appropriate actions.
+ */
+ void FinishBurst();
+ /** Recursive call for child servers */
+ void FinishBurstInternal();
+
+ /** Destructor
+ */
+ ~TreeServer();
+
+};
+
+#endif